Crusader Kings III

Crusader Kings III

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Auto increase control
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23 ENE 2022 a las 1:42 p. m.
2 MAY a las 3:06 a. m.
31 notas sobre cambios ( ver )

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Auto increase control

En 1 colección creada por slaneche
Mod Slaneche
8 artículos
Descripción
Auto increase control
Dans le cadre de la lutte contre la folie, un mode pour augmenter automatiquement le contrôle comtal.
As part of the fight against madness, a mod to automatically increase county control.

Permettez à votre maréchal d'augmenter le contrôle comtal automatiquement dans tout votre royaume!
Allow your marshal to increase control throughout your kingdom!

Feature
Your auto marshal will process in that order :
  1. Your capital
  2. Your provinces
  3. Capital of kings vassal
  4. Capital of dukes vassal
  5. Capital of counts vassal
  6. Capital of barons vassal
  7. Provinces of other vassals

Votre auto-maréchal agira dans cette ordre :
  1. Votre capitale
  2. Vos provinces
  3. Capitales des rois vassaux
  4. Capitales des ducs vassaux
  5. Capitales des comtes vassaux
  6. Capitales des barons vassaux
  7. Provinces d'autres vassaux
Other mods
Mind keepers :
Auto accept indulgences
Auto promote culture
Auto promote religion
Force in acclaimed knight

Gameplay :
Councillor's experience trait
Monthly prestige gain for vassals of same dynasty
Culture conversion

Release note
1.1.0
  • Make it compatible with fleur-de-lis update
1.2.0
  • Make it compatible with Castle update
1.2.1
  • Fix: fix bad trigger
1.2.2
  • Make it compatible with v1.7.2.0
1.2.3
  • Make it compatible with Robe
1.2.4
  • Make it compatible with Lance
1.2.5
  • Make it compatible with v1.9.1
1.2.6
  • Make it compatible with Peacock
1.2.7
  • Make it compatible with Scythe
1.2.8
  • Fix bug that may infinit loop
1.2.9
  • Make it compatible with Basileus
1.2.10
  • Make it compatible with Chamfron
181 comentarios
slaneche  [autor] 1 JUL a las 9:21 a. m. 
On this that @Hydrogen light, i ll do this summer (i have a lot of work i don't have mid for this this time...)
Fizzet 30 JUN a las 11:17 p. m. 
are you still going to fix it?
mage. 25 MAY a las 2:54 p. m. 
@Zombie民 where
Zombie民 16 MAY a las 12:08 p. m. 
I made a nomad update for myself
Nick Salles 13 MAY a las 4:11 p. m. 
update it pls
Ballester- 11 MAY a las 9:23 a. m. 
Not working for me :(
Hydrogen 9 MAY a las 6:19 a. m. 
Hi there, just found one issue with the mod - the nomad's special council task, achieving same effect as original Gain Control, seemly not included by this mod. Any chance you patching this new task as well?
murdockwan 7 MAY a las 3:21 a. m. 
@slaneche cool, thanks for clarifying.

@Fizzet OK it appears you are right as the mod author slaneche responded after my post, confirming your understanding...
Fizzet 6 MAY a las 11:41 a. m. 
@murdockwan I do not think that I misundertood the description of the mod. I made my marshal increase control in my capital first, the rest of my domain had low control. Then after increasing the control for my capital it skips directly to the capital of my vassals.
slaneche  [autor] 6 MAY a las 11:10 a. m. 
@murdockwan, but, that should start by your own land first. i ll look