Space Engineers

Space Engineers

439 ratings
Warfare II DLC Additions (28.5)
7
4
7
6
3
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block
File Size
Posted
Updated
1.549 GB
5 Mar, 2022 @ 3:56pm
31 May, 2024 @ 11:05am
37 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Warfare II DLC Additions (28.5)

Description
Warfare II DLC Additions



Following the Broadside update, I was disappointed as there was a reskinned gatling gun but no turret. So I have took it upon myself to create some Warfare style additions to the update.

NEW BLOCK ADDED: WARFARE ROTARY AIRLOCK

NEWS:
Are you after a WeaponCore edition of this fantastic mod? Well you're in luck as thanks to @OB for the major assist for weaponcore integration. So please give a thumbs up to him.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2811647602

Please find further details below:-

Warfare "PF556" Gatling Turret
  • Grid: Large
  • Size: 3x3x3
  • Buildstages: Yes, 3 Custom Stages (Testing myself)
  • Range: 1400 m
  • Ammo: Gatling Ammo Box
|
+->
Warfare "PF556" Gatling Turret
  • Grid: Small
  • Size: 5x5x5
  • Buildstages: Yes, 2 Build Stages
  • Range: 1200 m
  • Ammo: Gatling Ammo Box

Warfare "Rarden" 30mm Autocannon Turret
  • Grid: Large
  • Size: 3x2x3
  • Buildstages: Yes, all 3 stages
  • Ammo: Assault Cannon Shell
  • Range: 2000 m

- Description:
A medium calibre, quad barrelled assault turret. Boasts a medium rate of fire.

Requires: Assault Cannon Shell
Range: 2000m

Warfare "StarStreak" Missile Turret
  • Grid: Large
  • Size: 3x2x3
  • Buildstages: Now includes 3 Buildstages
  • Ammo: Normal 200mm Missiles.
  • Range: 1800 m

- Description
Slow Shooting, explosive damage dealing, missile launcher. This turret can fire a salvo of 8x missiles.
This system can be loaded via the conveyor system.

Maximum Range: 1800 m
Requires: Standard 200mm Missiles.

Warfare Tower Gatling Turret

This is just a retextured vanilla Gatling Turret. Nothing More.

Warfare "Oerlikon" Autocannon Tower Turret
  • Grid: Large
  • Size: 3x3x3
  • Buildstages: Yes 3 Buildstages.
  • Ammo: Autocannon Clips
  • Range: 1600 m

Warfare "R309" Railgun Cannon
  • Grid: Large
  • Size: 5x3x5
  • Buildstages: None.
  • Range: 6000m
  • Ammo: Large Railgun Slugs

Warfare "TGGR59" Twin Rail Cannon
  • Grid: Large
  • Size: 9x7x9
  • Buildstages: Yes, Custom Stages
  • Ammo: Large Railgun Slugs
  • Range: 6000 m

- Description
Slow shooting, high penetrative power railgun cannon. This giant of a weapon was developed by "The Garage Gamer" in his Pertam Survival Series, Episode 59.

Maximum Range: 6000 m
Requires: Large Railgun Slugs

Link to Episode by The Garage Gamer
https://youtu.be/qBF1rqNnrBc

Warfare "GOALKEEPER" CIWS PDC Turret
  • Grid: Large
  • Size: 3x2x3
  • Buildstages: None
  • Range: 1500 m
  • Ammo: CWIS NATO 25x184mm Ammo Crate

- Description
This unique warfare turret was designed with a high rate of fire with a large ammo capacity.

Rate of Fire: 1000/Minute
Ammo Capacity: 1500 Rounds
Max Range: 1500 m

Required Ammo: CWIS NATO 25x184mm

Warfare "MORADIN" Short Barrelled Gatling Turret
  • Grid: Large
  • Size: 1x1x1
  • Buildstages: None
  • Range: 800 m
  • Ammo: Gatling Ammo Box

Warfare "PACIFiER" Quad Artillery Cannon
  • Grid: Large
  • Size: 3x3x3
  • Buildstages: None
  • Range: 6000 m
  • Ammo: Large Calibre Shell

Warfare Large Hydrogen Thruster
  • Grid: Large
  • Size: 3x3x4
  • Buildstages: Yes
  • Magnitude Force: 8.2 million
  • Air Tight: Yes

Warfare Hydrogen Thruster
  • Grid: Large
  • Size: 1x1x1
  • Buildstages: Yes
  • Magnitude Force: 911 Thousand
  • Air Tight: No


All models used are either the originals from Keen and/or modified or created by myself.

DO NOT reupload this mod with any modifications without due credit. It's just polite to do so.

Join my Discord

If you are enjoying this mod and want to support me,
Popular Discussions View All (1)
42
16 May @ 9:41am
PINNED: Bug Reports
Substicious
276 Comments
Warlocc 18 Jul @ 8:25am 
Can confirm, the doors category isn't working correctly anymore.
garrisonrip 26 Jun @ 4:15pm 
The mod is causing my games to crash. Any game on which i have this mood won't load anymore, which is a shame this is one of my all time favor ate moods. Please fix..
nickforgie 16 May @ 9:41am 
The doors category no longer includes any door after the warfare 2 update
Deapri 3 Apr @ 8:26pm 
Configurable Parameters helps with being able to balance everything to your personal preferences, I have been using this alongside vanilla + for the last couple of weeks in SP with none of the reported issues recently... rail-guns and turrets have been reliable. it would be nice if they used model collision over bounding box, but everything appears to be functioning as intended for me.
Anarch Cassius 10 Feb @ 10:49am 
Vanilla gattlings turrets stop autotracking and some the modded turrets are fully solid for what should only be placement blocking. Can't replicate the other issues on my set up.
Warlocc 6 Feb @ 12:45pm 
The railguns won't fire anymore unless I manually control them.
Alienicon 10 Dec, 2024 @ 10:14am 
I have same issue as BSG-22. Crashes game
Atmonster 17 Oct, 2024 @ 7:34am 
Is there a way or guide to make the older vanilla weapons not.. useless with this mod? Every single gun in this mod literally shits on old vanilla weapons now :D I suppose extended vanilla combat might help a little with the range discrepancy? Also: the stated range of the Goalkeeper PDC turret is 1500m, yet it fires at 2000m. Haven't really tested others yet but will come back to that
Wiki 16 Sep, 2024 @ 12:05am 
Trying to select the single large grid railgun turret from the scrollwheel "folder" of turrets from this mod consistently crashes the game. Every other large grid turret is fine, including the twin railgun turret. The vanilla railgun (from which the single railgun turret inherits from) is also fine, haven't checked the small grid autocannon turret (which I think is the base of the single railgun turret) and when I do so later I will get a crashlog file saved if it is needed. I will also test selecting the single railgun turret straight from the G menu at that time, just to cover all my bases and isolate the issue as best I can so it can be fixed.
Abisius Xarvenius Carbensius 24 Aug, 2024 @ 7:00am 
can we get the door from the last screenshot in the screenshotwheel soemewhere without the rest?