Total War: WARHAMMER III

Total War: WARHAMMER III

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Singe's Units for Kislev
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Tags: mod
File Size
Posted
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173.966 KB
5 Apr, 2022 @ 4:17pm
29 Apr @ 3:44pm
17 Change Notes ( view )

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Singe's Units for Kislev

In 2 collections by Singemeister
Singe's Unit Collection
28 items
Singe's Playlist of Aggregated Units
118 items
Description
I think I'm the first person to get feral bears on the workshop? Probably not.

Three units for Kislev, two with unit cards thanks to R1iko!

Ice Riders: Mounted Ice Guard, because I'm a sucker for that sort of thing.
Tzar Guard (Halberds): They can hold the line against big monsters. Also, they use Gryphon Legion hats, because they're way better looking than the Armoured Kossar helms.
Kislevite Warriors (Shields): An axe-and-board counterpart to the new blokes with improv halberds.

Now uses Feral Bears and Feral Ice Bears, recruitable from the Sacred Woods and the Temple of Ursun: Benefit from War Bear Rider Buffs.


Current plans: Noble Riders, mounted pistoleer cavalry. Will require me to the get the hang of animation rigging. Also, babby Frostwyrms using Salamander anims. Currently working on it.
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Singe's Unit Compilation
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790061057

Works well with
Singe's Skills for Kislev
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790060692
39 Comments
Sombidy 4 Apr @ 6:13pm 
does this work for 6.1?
BeaR@@stoker**92 28 Mar @ 7:16am 
Please update the mod
_FinalFrog69 9 Aug, 2024 @ 10:32pm 
the tzar guard is sadly underpowered lacking armored and maybe melee attack?
AngelPhoenix 21 Jun, 2024 @ 5:01pm 
Could just be me but it seems like the ice guard riders animation is broken. They don't move with the horses but rather stutter forward with the horses movement. Looks bad :(
Singemeister  [author] 17 May, 2024 @ 10:36am 
@Admiral Spyre
Cheers for pointing that out, I'll have a look
Admiral Spyre 15 May, 2024 @ 8:27am 
Also, I don't know whether this is on purpose or an oversight, but iceguard have received a +10 armor and +15% spell resistance buff, that is currently missing on the horse variant. (Just for consistency sake)
Admiral Spyre 15 May, 2024 @ 6:32am 
Thanks, you are great man! Have a great day sir :)
Singemeister  [author] 14 May, 2024 @ 11:07am 
@Admiral Spyre
Will do.
Admiral Spyre 14 May, 2024 @ 11:02am 
Could you please take a look at the ice guard on horse back? Their horses are currently to big, their size needs just a slight adjustment. Thank you
Wiseblade 13 Mar, 2024 @ 8:24am 
This is a great mod that fills in the remaining gaps in the Kislev roster, but I feel like the Ice Riders are a little overtuned. Their Melee Atk/Def is too high for a Missile Cavalry with Frostbite. I understand that this is supposed to be mitigated by their Armour and Charge bonus, but it still feels excessive.