Total War: WARHAMMER III

Total War: WARHAMMER III

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Singe's Units for the Ogre Kingdoms
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Tags: mod
File Size
Posted
Updated
240.583 KB
5 Apr, 2022 @ 4:17pm
29 Apr @ 3:45pm
23 Change Notes ( view )

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Singe's Units for the Ogre Kingdoms

In 2 collections by Singemeister
Singe's Unit Collection
28 items
Singe's Playlist of Aggregated Units
118 items
Description
Five units for the Ogre Kingdoms.

Two of them are Ironguts.
One with two hand weapons, the other with an Ironfist. Both tabletop options, both good for your Greasus army. Pretty simple really. Makes up for them getting kind of shafted.

Now with a new Rhinoxen herd, for when you don't want to build a cavalry building, or just like rampaging units. They're accompanied by some friendly wild Mournfangs, who'll happily chew through most anything.

And some Leadbelchers who got super into Dragon Emperor Guy Fawkes whilst on holiday in Cathay and bought as many Standard Fireworks as they could.


Current Plans: Ogre Spear Throwers (Bulls using hunter anims)

If anyone has suggestions for an additional unit, balance or other tips, feel free to tell me.

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Singe's Unit Compilation
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790061057

Works well with
Singe's Skills for Greasus Goldtooth
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790060893
45 Comments
zsmasher 9 Jun @ 4:55pm 
I can double what @charlesklimper is saying. The "Bigga 'n' stronga" skill for Greasus does not benefit the new units despite their vanilla counterparts all being buffed by the skill.
孟老二 21 Feb @ 12:53pm 
How to recruit using rockets in the distance, I haven't found a way to recruit it. Either from the camp or from the building
charlesklimper 17 Jan @ 9:16pm 
@Singemeister
Sorry to bother you, but your units don't seem subject to Greasus' skill that makes large units recruit quicker. Thank you for your consideration.
Carlos the Cat 1 Jan @ 4:00am 
Hi there. You have a little glitch in your mod. The Rocketspitters are assigned to the Gunpowder 1, 2 & 3 Buildings in your building_units_allowed_table. But that building no longer exists. Leadbelchers are now built by the Barracks building.
I love your mods though. Keep up the good work and happy new year.
Daverin2112 26 Dec, 2024 @ 5:11pm 
No crashes here, and I know you have already started updates, but wanted to point out that the expansion does seem to break recruitment for the rocket bois, not seeing them available in any building. The rest seems fine. Hopefully at the top of the list for getting updated next!
Handsome Devil 16 Dec, 2024 @ 11:02am 
update pls
ArnauWild 11 Dec, 2024 @ 11:02am 
Update for 6.0 pls
Oz 20 Aug, 2024 @ 12:44pm 
What Goat said. Causes crash with the new mil generator. This update very well may have broken every unit pack mod.
GoatScream 20 Aug, 2024 @ 10:10am 
Hello, requires update after 5.2 please, its ctds
Singemeister  [author] 25 Dec, 2023 @ 11:48am 
@Red Panda
Yup