RimWorld

RimWorld

663 ratings
Enter Here
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
212.350 KB
21 Jun, 2022 @ 12:11pm
15 Jul @ 2:38pm
27 Change Notes ( view )

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Enter Here

In 2 collections by Mlie
My Current ModList
263 items
Developed by me
109 items
Description


Makes visitors and caravans enter your map in an orderly fashion.

You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find these in the Misc-menu.
You can also toggle the spot to be an exit-spot or both enter and exit.
This will make pawns try to use these spots when exiting the map as well, except for the traveling pawn-group since they will exit the map on the opposite side that they entered.

Works as a good companion-mod for Ask Before Enter

Supports most trader-types and also visitors from Hospitality
Also applies to player caravans leaving and returning to the map as well as vehicle caravans from Vehicle Framework.
There are options if you want to disable the use of spots for some of the above pawn-types.

Optionally you can turn on this for raids (friendly and hostile) as well, just dont abuse it too much ;)

- Portuguese translation added, thanks DvdFalaschi!
- Updated icons by Soul

Idea by: annabell lee

[discord.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: orderly entrance.
Popular Discussions View All (1)
0
15 Jul @ 6:34am
Error
Papito
169 Comments
Axeira 19 hours ago 
thank you, this is SO helpful
Mlie  [author] 15 Jul @ 2:42pm 
Fixed issue with Vehicle Framework and a minor other issue
Mlie  [author] 14 Jul @ 6:23am 
@Guineatown20806 Please see the Reporting Issues section described above
Guineatown20806 14 Jul @ 6:12am 
Kinda Bugged right now. Sometimes Traders won't arive with every member (trowing up an error) and the setting colonists use the spot also doesn't allow the to enter at all. Disabling the setting fixes it.
Toast 13 Jul @ 7:02pm 
I also got the same issue, removing fixed. Also loading in faster, but possibly cope on that one.
vortexhelios320 13 Jul @ 2:59pm 
I seem to be having issues with this mod. When I try to get a caravan to enter the odyssey gravship's landing site, it says they have arrived, but they are still stuck on the world map and It throws an error. Removing the mod fixes the issue.
Mlie  [author] 25 Jun @ 12:10pm 
@Boggula Updating all my mods, see Discord for progress
Mlie  [author] 21 May @ 11:39am 
@Buh_Jebus There is a raid-type that is called distributed that is meant to spawn pawns at multiple locations. This mod will not override that
Buh_Jebus 21 May @ 5:26am 
Anyway to prevent split raids entering in different areas? I think I had one pack of raiders enter the main point, but the other two spawned on the other sides.
Mlie  [author] 19 Apr @ 6:10am 
@GVLT Then it sounds like a general limitation in the vehicle framework if regular caravans work