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MrPlague's Authentic Races
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
12.332 MB
20 Aug, 2022 @ 4:57pm
29 Aug, 2024 @ 2:47pm
35 Change Notes ( view )

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MrPlague's Authentic Races

Description
[c/ed7873:Description:]
DISCLAIMER: Racial Abilities are currently WIP. Check the mod's homepage for more info!
MrPlague's Authentic Races adds playable races to the game, which are selectable in the player creation menu.
Each race alters the player's appearance and provides custom abilities.

[c/ed7873:Developed By:]
- _mrplague (MrPlague#0079) (main developer)
- crocwithshades (game balance)
- bellcat (game balance)
- havata (betatester)

[c/ed7873:Special Credits:]
- pinselthefluftrodon (fluftrodon suggester)
- ellethefluftrodon (fluftrodon suggester)
- totodex (kobold suggester)
- mirsario (cleaned up the codebase earlier in development. Sorry, I made it all messy again -mrplague)
- snowmelon (helped with audio volume)
- tianic (provided the mathematics for fixing a stat calculation error)
Originally posted by tModLoader MrPlagueRaces:
Developed By MrPlague
Popular Discussions View All (46)
1
8 Jul @ 1:20am
Is this compatible with Calamity?
Varlun
1
24 May @ 12:08pm
multiplayer
Gt.lux34
5
1
25 May @ 2:48am
BRING BACK MARTIAN RACE :D
French Barber
666 Comments
M0thim 10 Jul @ 7:48pm 
don't forget about giving the skeleton soul more invincibility frames after the skeleton body dies!
MrPlague  [author] 10 Jul @ 7:38pm 
Hey NotTheFBI! I've made a hotkey for deleting skeleton bodies (and Lihzahrd golems). It will be available in the next update!
NotTheFBI 10 Jul @ 7:37pm 
yes please i would like to remove the skeleton race bodies in some way other than switching and moving all the way back. that would make it worthwhile. even like a hold v + wheel gui to delete the other two would be FANTASTIC THANK YOU IN ADVANCE
Spinoman02 8 Jul @ 9:48pm 
quick question is it just me or is the wendigo's missile ability currently broken might be my mod load and all but just curious
M0thim 6 Jul @ 11:16am 
skeleton is my favorite race, not just because i like skeletons overall, but they got some problems, which make me have to consider another race:
-sometimes souls get hit immediately after we die, causing us to die anyway, this is very inconsistently annoying, can we please get a slightly slonger invunerability time when transforming into a soul?
-also it's hard to keep track of how long we stay as souls, can we get some sort of countdown for that?
-and finally once bodies are placed there's no way to move them until we die or rejoin, can we pls get som way to move bodies, like maybe the 4th race ability when used near a body?
Lohge the Idiot Toaster 28 Jun @ 3:04pm 
could you maybe make the wendigo's missile ability look right in multiplayer so others dont just see you teleport
TwinIndifferent 19 Jun @ 5:38pm 
Hey MrPlague, may I also suggest replacing ability scaling not with defence/HP, but with game milestones - Killing Slime King, Killing EoC, Killing BoC/EoW, Wall of Flesh. Probably could be implemented as auto-checklist for every unique boss killed to give solid +5% damage/efficency, but only once per boss.
Sweg_Gentleman 18 Jun @ 9:58am 
Wanted to report a glitch: if you use either of wendigo's abilities while holding a magic mirror, you immediately teleport to your spawn point with no sound effect.
MrPlague  [author] 17 Jun @ 9:25pm 
I finished a rework of Lihzahrd's UI earlier today (coming in the next major update). It will no longer affect the player's hotbar, and I may include some config options to affect the menu's persistence after a golem has been placed.
MrPlague  [author] 17 Jun @ 9:23pm 
Hey TwinIndifferent! I am currently in the process of rebalancing the mod, Lihzahrd will be playable shortly, haha.