Portal 2

Portal 2

Not enough ratings
Gathered Zones
   
Award
Favorite
Favorited
Unfavorite
Description
All of my Zone maps, listed in order of publication.
Though they don't build upon each other directly, I would still argue that there's a rough completion order:

Intro Zone is intentionally introductory, and so should be played first.

Empty Zone has the simplest Zone connection, and so should probably be played second.

Both Wipeout Zone and Escort Zone feature the same Zone connection, but otherwise are almost completely different from nearly every angle. I would recommend playing the beginning of Wipeout Zone first, as it has space for an intro room, but otherwise there is no reason for one to be completed before the other. In fact, Escort Zone may be easier.
Items (4)
Intro Zone
Created by Aneonen
Intro Zone is a small introduction to a structure I want to formalize. On principle, I won't exactly describe it here, since I am gauging exactly how "intuitive" its presentation is, but players in-the-know will likely quickly recognize it as regions of pl...
Empty Zone
Created by Aneonen
Presenting a puzzle with a ceiling more important than its floor. Empty Zone is a Zone puzzle, but a No-Elements puzzle in spirit. Unlike No-Elements puzzles, though, the portal gun will only be usable while within a zone, and the only zone can be found fa...
Wipeout Zone
Created by Aneonen
Balancing atop an ever-shifting portal is tricky, as one mistep could lead to a total wipeout! Wipeout Zone is a monoportal laser puzzle with only 3 surfaces, 2 of which are hogged by orange autoportals. It features a zone connection onto the autoportals t...
Escort Zone
Created by Aneonen
How kind of the orange autoportal to accompany you on your journey, ever ready to provide a suitable tool! Though perhaps you'd be a better fit for the role of an escort... Escort Zone is a zone puzzle featuring two orange autoportals projecting a light-br...