Kenshi
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The Fungoid Expanded!
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12.678 MB
10 Oct, 2022 @ 5:38pm
13 Oct, 2024 @ 9:37am
18 Change Notes ( view )

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The Fungoid Expanded!

Description
This mod expands upon the original The Fungoid! mod.

  • Fungoids have been spread around the world, mostly showing up as slaves, refugees, and independent characters away from slaver civiliation
  • The Fungoid Refuge was moved to a more sensible location and includes some more interactivity, including the ability to ally with the fungoids
  • 4 new Fungoid subraces
  • Fungoids now drop their limbs (instead of human limbs) when they get cut off
  • Lots of brand new dialogue and personalities
  • Brand new fungus themed weapons
  • You can obtain blueprints for the various clothes and armor from the original Fungoids mod
  • A small fungoid liberation campaign, mostly shared with the Rebel Farmers and Anti-Slavers
  • Slave fungoids no longer join for free and will behave more like vanilla slaves. Hireable fungoids can be found in various locations now.

Unique fungoid locations:

  • Paras: The Hub
  • Miko: Fishing Village
  • Tiko: Mourn
  • Riko: Settled Nomads
  • Shroomy: Mongrel


Unique fungoid hiring conditions:

  • Paras: free
  • Miko: be enemies with the Holy Nation
  • Tiko: have average stats at 50 or higher, or knock him out and put him in a cage
  • Riko: be allies with Anti-Slavers or Flotsam Ninja, or defeat a bandit leader, or defeat a slaver overseer
  • Shroomy: bring him a fog prince head
Popular Discussions View All (2)
2
1 Nov, 2022 @ 2:53am
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
0
10 Oct, 2022 @ 5:47pm
Credits
igwagac
134 Comments
igwagac  [author] 17 Dec, 2024 @ 7:18pm 
@maks052 Sure, I don't mind. Don't know about the original modder but you can use my stuff how you like.
maks052 17 Dec, 2024 @ 7:41am 
Hello. Your mod is great! I used it in my maksimum kenshi mod set, I hope you won't mind. I will definitely indicate your mod in the list of used mods. Thank you in advance.
igwagac  [author] 13 Oct, 2024 @ 9:38am 
@Babia You're right, I just kinda blindly included the weapons to the vendor list without adjusting the frequency. It has been adjusted. Fungoid weapons and blueprints should show up semi rarely now.
Babia 13 Oct, 2024 @ 4:39am 
This mod really expands on the original one seamlessly, thanks for making pico a faction leader with realistic stats! That free mega recruit on the baseline mod was really strong

My only problem is the fungoid weapons diluting the list of most weapon vendors, but i can live with that

Kudos OP :greenfruit:
igwagac  [author] 16 Sep, 2024 @ 10:48am 
@disma_r I'm using the fungoid model from the original mod. If the original mod author updates the waist of the fungoid to be wider to better fit the pants, then I'll update mine too. I think that seems unlikely to happen though. Fungoids just have narrow waists!
disma_r 16 Sep, 2024 @ 5:04am 
love this SO much but when will pants be fixed? seems the hip size is stretched on them but the torso dimensions work perfectly!
igwagac  [author] 3 Jun, 2024 @ 2:18am 
@Rterry Sorry for the late reply. I can help you out.
Bolete is an enemy of UC, and a dangerous terrorist from their point of view. He is an ex-slave and very dangerous, and probably has a grudge against them or something. The poor people might view him as a hero of some sort.
If you don't mind spoilers: Spring, the Anti-Slavers' hideout
Hope that's enough hints to help you out!
0at 26 May, 2024 @ 12:18am 
Is the bounty Bolete from this mod? If so may I know his location?
igwagac  [author] 15 May, 2024 @ 10:52am 
Mazz 15 May, 2024 @ 2:17am 
Is there a patch to unlock the foot and head geae slot ?