Total War: ATTILA

Total War: ATTILA

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Age of justinian reduced squalor and food consumption mod and reduced corruption
   
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Tags: mod, Campaign
File Size
Posted
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288.906 KB
1 Nov, 2022 @ 5:04pm
20 May @ 6:26pm
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Age of justinian reduced squalor and food consumption mod and reduced corruption

Description
This mod is for reducing food consumption and squalor levels in age of justinian mods but should work with other mods except fall of the eagles and Europa perdita.

This should work for various overhauls except ones mentioned above and likes of classical empires/ancient empires.


All buildings consume less food and squalor for all factions it greatly reduces negative effects when making yurts while migrating as barbarian or tanuhkids. As in vanilla and some mods negative effects can be tad too high.

It also increases public order via the major and minor cities and a few other buildings the mod contains yogi irrigation mod where fertility is increased by sanitation buildings.

All resource buildings such as mines and orchards to salt reserves etc do produce bit more income and resources makes them much more valuable to have. So it is important not to lose the regions that produce them.

No Farms have had income or production increased only squalor and public order penalties reduced same for fishing ports.

I have also made it so all buildings like food markets in major cities produce abit more it helps espeically for factions that cannot build farms in major cities like romans and sassanids etc. As higher tier buildings can still consume a lot but just not as much and this helps the AI.

Should work in any load order but better to put it at the top end.

should be save game compatible. Credit goes to the The Yogi who made a mod that increases irrigation via sanitation buildings below.

I have also now allowed buildings like schools and chieftain buildings for barbarian and Roman library to governor buildings as well as eastern factions counterparts reduce corruption.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=635990190

7 Comments
sam.pidgeon  [author] 3 Sep, 2024 @ 6:51am 
you can always make one yourself i stopped modding for a while you just need rusted pfm and look in AOJ files for upkeep costs of buildings which i cannot remember where you find that you have to ask AOJ team
✙parmex05✙ 3 Sep, 2024 @ 6:39am 
I meant reduced upkeep for AoJ
sam.pidgeon  [author] 3 Sep, 2024 @ 4:40am 
i could or add reduced costs to this mod so its like all in one pack but i have a compilation pack that increases trade income and reduces armies upkeep while,raiding and being garrisoned as well as fortified so that should help with factions income to be able to maintain higher tier buildings
✙parmex05✙ 3 Sep, 2024 @ 3:08am 
can you please make a mod that reduces upkeep costs for buildings?
sam.pidgeon  [author] 6 Apr, 2023 @ 2:39pm 
hope u enjoy my units mod for age of justinian overhaul as well ai does recruit them more often than expected.
sam.pidgeon  [author] 6 Apr, 2023 @ 2:38pm 
thanks i would not know how to allow huns to settle im afraid best ask someone else who is more experienced at things like that.

i do not do anything that requires start pos modding of any kind i am currently working on a barbarians units pack for ancient empires mod.

just finished importing the files required for tunics,armour etc to work. want to start doing stats tomorrow on one unit test it out see if it works will not up uploaded for while
wolf20 6 Apr, 2023 @ 11:24am 
Niceee thanksss. Would you make a settled Huns for Fall Of The Eagles Mod . I love your mods man nice job every time.