RimWorld

RimWorld

633 ratings
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
20.872 MB
2 Dec, 2022 @ 8:26pm
23 Jun @ 6:08pm
31 Change Notes ( view )
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Oops all BUGPARTS 2

Description
Bee Update!
Added new bee parts that can easily be used for your ants and possibly fly colonies!
Also fixed up the masks on a few items, enjoy!


**HELLO EVERYONE.
Sorry for the long Haitus! Update brought to you by Redmattis's coding!

From spikey antennea to large head eyes, fun bug heads and thoraxes-- Make your own lovely Xeno type with fun bug flavors.
Alpha genes are also reccomeneded!

Unfortunately not compatible(just the heads) with facial animations, but the mod includes the raw head files and most of them are seperated into nice parts, so if someone better at coding wants to make a patch go right ahead :)
(I'll add more screenies later)

Credit goes to Alpha genes, insectiod parts and a bit of saurids to help me figure out how to code this as I'm very new to moding.


Special thanks to Plaxen and KTMOE for helping fix up the body code!



Fixes/Updates:

Raptoralies are still a little messy with clipping, best used without wings or wonky tails. But it's not that off if you use them anyway
Popular Discussions View All (3)
29
18 hours ago
Bug Reports
Vitamin Cera
28
13 May @ 1:19am
Suggestions
Vitamin Cera
1
4 Oct, 2024 @ 12:36am
Raptoralies and new Bee / Ant head incompatible
DemittiNix
246 Comments
Mortagon 12 Jul @ 6:31pm 
Getting same red error "Mod vera.bug has multiple Verse.GeneDefs named Exoskin. Skipping.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<Verse.GeneDef>:AddAllInMods ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_0 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bo"
Koneko 12 Jul @ 10:38am 
Getting same error from it on 1.6 as the others.
ShrubNinja 11 Jul @ 11:00am 
I'm getting an error when I load it up that says there are multiple "Verse.Genedefs" for Exoskin, BP_Motheyes, and Insectoid_Mantideyes. It also says "Could not find VanillaGenesExpanded.GeneExtension class." Last error is saying it threw an exception because "Object reference not set to an instance of an object".
StockSounds 3 Jul @ 7:15am 
pleeeese fix the mod pleeeeeeeeeeeeese!!!!1
StockSounds 1 Jul @ 6:26am 
You ought to know that the 1.6 version is throwing an error.
I can't tell why from the looks of it, but have you updated the gene mod extensions to the new VE Framework format?
n8 24 Jun @ 4:57pm 
bee? honey?
Vitamin Cera  [author] 23 Jun @ 6:08pm 
Whoops! Feather antennae is back! My bad all!
Master Wizard Wither 23 Jun @ 11:50am 
Yeah, I second bringing feathery antennae back. I have a custom xenotype that kind of requires them for aesthetic purposes. It was really weird seeing a kid of that xenotype in my colony suddenly losing them when I loaded my current colony.
machine.finch 22 Jun @ 12:28pm 
The latest update seems to have removed feathery antennae in 1.5, can you pls put them back?
truncate 21 Jun @ 11:21pm 
thank youuu i love having my bugs on the rim