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All keys in the ignitions will be gone. That's the only thing I didn't manage to fix, everything else should hopefully be smooth sailing from here.
I used admin to get those keys back so no big deal, but not sure yet how it will affect other vehicles, both those I tagged in the map that does have a key I left in ignition or those that didn't spawn yet but should have a key in ignition.
Unfortunately, my only backup was after the update (I was tearing up clothes for a while), so I still have my cruise control set up to a rocket value xD.
Here is an illustration of my car's ECU thinking she's a spaceship : https://ibb.co/Q36T0g31
It's actually a decimal value, zooming in closer on it (it's 15310.8574... on the picutre)
Does anyone know how to reset that value ? I've tried holding down SHIFT+S but it's going so slowly.
Otherwise, thanks, great mod
Copy the zombie folder again to update.
This affects players who used mod with game version 42.9
Revert to a backup of your save file before updating to 42.10, make sure zombie folder is copied, then load the game.
It can happen that keys that were in the ignition disappear after the first save. You can prevent this by entering the vehicle once. I recommend that you enter all vehicles you plan on using, and only then save the game (by returning to menu).
If you miss a key you can spawn in a new one using the debug menu.
Apologies for the hassle! I'll have a look how I can prevent this from happening again in the future.
Barricade hurt zombies
Cheval de frise
I run no other mod besides better car physics that modifies zombie folder.
I posted in the bug report thread. I apologize for not having done that in the first place, I'm unfamiliar with commenting and mod discussions.
actually full log here : https://pastebin.pl/view/41a1cf33
About the issue, I never read PZ's code in the first place, but if you need help testing some things, I am available to help, these days. I can test things out, or think of possible fixes in the code, if you pinpoint some specifics to work on.
I advise to deactivate the mod and restore original "zombie" files for 42.9 or 42.10 until then. This seems like the easiest short term fix, without breaking anything (nor the mod, nor the game).
Otherwise, thanks a lot, for the long time work. I've been a long time user of that mod, really good, so thanks. And good luck.