Total War: WARHAMMER III

Total War: WARHAMMER III

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Dwarf Polearms SFO Grimhammer 3 submode (Updated 4.0)
   
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354.311 KB
28 Jan, 2023 @ 11:15pm
19 Oct, 2023 @ 6:22am
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Dwarf Polearms SFO Grimhammer 3 submode (Updated 4.0)

Description
Greetings Davi! This is my first submod, but I tried to check its compatibility and stability. Unit stats adjusted to SFO standards. I'll work on the balance, including economy. Updated 3.1
49 Comments
WolfgangTheSecond 15 Feb @ 6:33pm 
Could some of these units have charge reflection, and better bonus vs large? I'm imagining mainly the spears would have it: Dwarf Warriors (Spears), Longbeard (Spears), Ironbreaker (Spears). I noticed this in general while playing, but I'm basing the logic of the suggestion on comparing the dwarf warrior spears.

That is to say, aside from the armour (which is not an insignificant difference in balance, but is paid for in some part by movement speed and poor replenishment), the Dwarf Warrios (Spears) have only slightly better stats than the Empire Spearmen (Shields), but lack the charge reflection and have only 5 bonus vs large as opposed to the Spearmen's 15.

For balancing reasons, it might make since to not give this to the Dwarf Warriors (Spears), but I think it would make since to apply some of this logic to the later spear units.

Reposted this from the main mod, since I mistakenly put it there without thinking.
GearCarnage 12 Oct, 2024 @ 12:40pm 
Dont work?
marc.on.pluto514 6 Jul, 2024 @ 11:29pm 
RIP
Fentanyl Felix 23 May, 2024 @ 9:45am 
do you think youll update this for new SFO update?
YanYaku  [author] 19 Oct, 2023 @ 6:39am 
Upd nope, tryng to figure out, why O_O
YanYaku  [author] 14 Oct, 2023 @ 7:17am 
@Winterfeld, the problem seems to have been solved.
Winterfeld 3 Oct, 2023 @ 9:10am 
Javelin troops dont work for me. The units dont use their missle weapons. I have deleted and reinstalled the necessary mods but it sadly does not work. Works fine in vanila but not in SFO.

THX BTW for this mod. It make Dwarf play so much more enjoyable.
YanYaku  [author] 31 Aug, 2023 @ 1:47am 
Updated
Uncle 27 Jun, 2023 @ 7:53am 
Packs that contain outdated files that have since been changed in a patch:
Patch 3.0: Vanilla attributes renamed in main_units_tables.

this mod need update
The Black Kaiser 9 Jun, 2023 @ 10:04pm 
The units added by this submod and it's base mod are missing SFO passive abilities i.e. Expert charge defence, disciplined, hide in forest, etc.