Victoria 3

Victoria 3

928 vurderinger
Better Politics Mod
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82.632 MB
11. feb. 2023 kl. 17:57
1. juli kl. 10:22
80 ændringsbemærkninger ( vis )

Abonner for at downloade
Better Politics Mod

I 1 samling af lilliesea
Better Politics Submods
16 genstande
Beskrivelse
New Update: BPM 2.4!
Introducing our new movement system!
  • Movements now can cause IGs to split, and form new IGs.
  • Movement can influence IG's ideology into supporting their beliefs.
  • Movements will pressure and scare IGs into supporting law votes.
  • Movement attraction has been reworked to take into account new values: Labor Consciousness and Liberal Consciousness
    • The higher these values are the more pops will support movements of their corresponding types. Different pop types are impacted differently by these values.

The 2.4 update is incompatible with 2.3 saves. If you would like to continue a BPM 2.3 game, download the old version from Github here:
https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/releases/tag/v2.3.1.12
===================================================================

Join us on Discord for bug reports, suggestions, or just to chat!
https://discord.gg/mEH7XasVJ5
Visit our (very much work in progress) wiki for more info about our mod:
https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/wiki
For a version of BPM without the new Interest Groups, you can get BPM Lite here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3316251100
(BPM Lite is not the intended experience! If you are a new player, please try the full version first)


The goal of BPM is to make politics more dynamic, more legible, more materialist, and more historically accurate. Specifically, it sets out to correct these problems we have with the base game:
  1. Seven interest groups are not nearly sufficient to represent the breadth of political history.
  2. The ideology of an IG leader has too large and random an effect on politics. For instance, trade unions can swing from communist to reactionary overnight.
  3. All IGs are internally united, when many of them suffered infighting and splits IRL. Why should all urban workers become communist at the same time? Where did the moderates go?
  4. Political parties are shallow. They're too arbitrary, form and dissipate too frequently. Coalitions are either small and boring or huge and illegitimate.
  5. There is little international interaction between IGs, when many of them communicated and collaborated actively.
For more information about the design philosophy of BPM, you can read our design doc here[docs.google.com].


Features include, but are not limited to:
  • New Ideological IGs: Liberals, Radical Liberals, Conservatives, Reactionaries, Agrarian Populists, Trade Unionists, Socialists, Anarchists, Reformist Socialists, Revolutionist Socialists, Market Liberals, National Liberals
  • Vanilla IGs are reskinned and tweaked to represent various 'Interests.'
  • IG splits: Socialists vs Anarchists, Reformist vs Revolutionary Socialists, Liberals vs Market Liberals vs National Liberals
  • Overhauled law enactment & sway mechanics
  • Political Rigidity mechanic
  • Repeatable Laws
  • New Journal Entries and Event chains
  • New Laws and Institutions
  • Tons of unique flavor


Compatibility:
For all mods listed below, make sure BPM is placed last in the load order.
  • Victorian Tweaks Mod (VTM): Mostly compatible, with a minor election momentum bug. May have balance issues.
  • Ultra Historical (UH): Politics mod is incompatible. Research and Education requires this compatch. All others are compatible.
  • Victorian Flavor Mod (VFM): Requires this compatch.
  • The Great Rework (TGR): Incompatible, but integration is coming.
  • Divergences: NO LONGER compatible after their recent update. Compatch here is for the old version. Use at your own risk!
  • Industry Expanded: Requires this compatch.
  • Otherwise, BPM should be compatible with most mods that do not add new laws, ideologies, or institutions.
  • Mods that add new pop types and IGs should work, but no guarantees that they interact with BPM in ways that make sense.

Discord
Join us on Discord for bug reports, suggestions, or just to chat!
https://discord.gg/mEH7XasVJ5

Wiki
Visit our (very much work in progress) wiki for info about our mod!
https://github.com/Better-Politics-Mod/Better-Politics-Mod-Vic-3/wiki
Populære diskussioner Vis alle (4)
1
21. juni kl. 19:11
Pop consolidation
Müslibär
0
24. juni kl. 19:03
Bug report: Danubia not working
bingKilling
0
11. maj kl. 17:23
How to Super Germany in BPM
Tony Canceliano
1.314 kommentarer
퉁퉁퉁퉁퉁퉁퉁 닝후르 For 15 timer siden 
Currently BPM revolution only happens in the country I play in. I can't stop them.
Jim Dandy For 19 timer siden 
Lots and lots of revolution spam, seems overtuned still
Emanon 5. juli kl. 5:25 
the anarchists keep spamming revolutions.
TheMan 4. juli kl. 23:56 
keep getting weird political party names in small countries like greece. such as "russian party" or french party
Касим 4. juli kl. 8:25 
2) I have no idea how this is, but some countries (France and Russia, to be specific) assimilate extremely quickly. If Russia manages to make all of Persia and Central Asia Orthodox in 15 years, then France, 5 years after conquering Algeria, already turns these territories into Catholic ones with a French-Occitan population of more than half. Some times same for united Germany and China This somewhat stops colonial rebellions and the need for cultural reforms.
Касим 4. juli kl. 2:10 
The mod is excellent, especially if you play in conjunction with Victorian Century. But I found a couple of problems:
1) At some point in small weak backward states, there are massive anarchic Soviet republics. I would be happy to see uprisings and revolutions in colonies, empires, and medium-sized bourgeois republics. But we have anarchic Vadai, Hail, Switzerland. Local aristocrats are so weak, and anarchists are so strong that they easily seized and hold power. They are supported by everyone except absolutists. Normal for Russia/China/France...early 20s, but nonsense for agrarian absolute monarchies of the 1860-70s.
Engadine Maccas, 1997 4. juli kl. 0:44 
Is there any way to limit the appearance of certain movements behind the unlocking of technologies. Keep having liberals and socialists and such appearing and then collapsing continuously decades before I've completed the relevant technologies
以核为贵 3. juli kl. 16:41 
I've been playing as China until 1853 without any pro-Western lobby group appearing, and I can't trigger the modernization debate log. I'm so tilted!:steamsad:
Frandall 3. juli kl. 6:18 
Playing as Canada I keep getting this charlottown event firing non stop.. .preventing major confederation gameplay options
Mr.Wolf ♔ 2. juli kl. 20:27 
You should add environmental laws and reproductive rights!