Total War: WARHAMMER III

Total War: WARHAMMER III

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SWO-RD Siege SFO Version
   
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battle
Tags: mod
File Size
Posted
Updated
90.471 MB
21 Feb, 2023 @ 7:54pm
1 Sep, 2024 @ 1:27am
13 Change Notes ( view )

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SWO-RD Siege SFO Version

In 1 collection by Commissar_Carne
Things and stuff
48 items
Description
Hey look! another SFO submod!

In Warhammer 3 i have very mixed feeling on sieges, CA took the right steps with the overhaul but they forgot to do the IA as well.

Regardless this submod is my attempt to make sieges better, i don't like the way best boy Venris did sieges with more of a focus on the garrisons being better and making towers and barricades not great, but sadly it makes cheese strats with artillery and magic against the IA too easy to exploit (since the IA MUST DEFEND OUTER WALL AT ALL COSTS!)

Because of the IA being too awful to defend i have turned on supply regen even though i don't like it. so that will hopefully make just sitting outside their walls casting spells and artillery until winning less viable though.

I choose SWO-RD's version of sieges because i like what he did with faction specific towers and deployables and he makes barricades amazingly good and worth the points (Now if only CA made maps that could use them more.)
and to be honest for the amount of work he puts in to this and his other mods, he dosn't get enough credit go like the OG that i basicly stole here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2789925391

Anyways the changes are not too different from the OG version, i raised some numbers added a few contact effects and made it so that SFO weapons work with the mod. i also did reduce the amount of supply generated during battles.

I am still testing things and i am not quiet happy with everything yet, but if you have any balance suggestions or issues let me know.
16 Comments
Paladin 19 Feb @ 8:49pm 
Why is it not stated anywhere that this mod makes each battle for a settlement as if it were a small settlement? It is extremely ugly of you.

And also: this mod breaks barricades - they can be instantly replaced right during the battle and thus restore HP, making them indestructible.

Dislike.
Mann 25 Jan @ 2:42am 
Does this great mod need an update?
Commissar_Carne  [author] 1 Sep, 2024 @ 1:29am 
:eye::eye:
Barracuda 31 Aug, 2024 @ 12:56pm 
Needs a quick update to the latest version of the original
Commissar_Carne  [author] 22 Jul, 2024 @ 12:10am 
yes
Baelgorr 21 Jul, 2024 @ 4:42am 
Is this supposed to load before SFO?
Commissar_Carne  [author] 8 Oct, 2023 @ 4:20pm 
For the sally mechanic, mainly just preference. for siege type any should be fine.
Barracuda 8 Oct, 2023 @ 12:01am 
I noticed that this mod is missing the 60/40 Sally Vs Seige mechanic tha the OG version of the mod has. Any reason why its omitted? Also not that SFO has the "Siege Type" Variable in its options, which one should we choose to be most compatible?
Zach 6 Jun, 2023 @ 2:00pm 
Can you include the faction model towers in this thats in the base sword siege mod?