RimWorld

RimWorld

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Portraits of the Rim
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
150.897 MB
23 Feb, 2023 @ 8:42pm
23 Jul @ 5:01pm
54 Change Notes ( view )

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Portraits of the Rim

Description


Howdy!

Welcome to Portraits of the Rim, a dynamic portrait generation mod!

Penny Painter has one humble goal - to paint every face on the Rim. In order to accomplish this seemingly impossible task, 8000+ assets have been drawn (650+ are unique faces based on gender, age, and traits), placed over 30+ layers compiled for your viewing pleasure. Even without clothing, scars, or hair and just using baseliners, the mod creates 26,400 unique pawns. With hair, clothing, injuries and augments, you'll be hard-pressed to find a repeat portrait without trying.

Located as a picture in the Gear tab, Portraits of the Rim showcases the stories of your colonists starting from age 7. It's dynamic, meaning that as your colonists age, get injured and augmented, change their hair, style, and clothes over their time on the Rim, you'll get to see those changes!

It also shows the faces of those visiting your colony as well as those who give you quests/missions.

And that's pretty much it! Right now, it contains assets for the basegame and DLC as well as Vanilla Expanded. Plans are to include more mods, it just takes time! Ultimately, the goal is for Penny to see every face on the Rim, and that means many, many mods to include and many, many updates.

  • Current Available Portrait Assets/Compatibility 1.5
    Vanilla (Royalty, Ideology, Biotech, and Anomaly)
    RimHUD
    Won's Hairstyles (both Male and Female)
    Helixien's Jojo Hairstyles
    Alpha Genes
    Vanilla Expanded (those updated to 1.5)
    Erin's Mods (those updated to 1.5)
    Faction V.O.I.D.
    Dub's Bad Hygiene
    Roo's HD Dreadlocks
    Roo's HD Royalty Hairs
    Roo's HD Accessory Hairstyles
    Roo's HD Glasses Hairstyles
    Revia Race (Biotech)
    Goji's Fantasy Race: Merren
    Rimsenal - Hair Pack

    More will be added as they update to 1.5

  • Current Available Portrait Assets 1.4
    Vanilla (Royalty, Ideology, and Biotech)
    Vanilla Expanded (thru Pigskins)
    Alpha Genes
    Erin's Hairs (All Mods)
    Dub's Bad Hygiene
    Erin's Shisune
    Erin's Auronya
    Erin's Fenrisulfr
    Erin's Azaphrae
    Erin's Corvyia
    Won's Hairstyles (both Male and Female)
    Roo's Fauns and Satyrs (+Expanded)
    Roo's Minotaurs (+Expanded)
    Roo's Hairstyles with Glasses
    Roo's Dreadlocks (+HD)
    Revia Race (Biotech)
    Faction V.O.I.D.

    A quick note, while it isn't required, some kind of character editor would probably be helpful to use in case you aren't a fan of how a pawn's portrait is turning out.


  • Clipping
    There's going to be weird clipping, especially for hair and certain hats. If you come across them, please let me know! Easiest way is through the discussions below. I'll do my best to make textures fit better, but some of them might just be ill-fitting. I'm just gonna chalk it up to that not all hair styles work with all hats.

  • Missing Textures
    Does it seem like something is missing? Let me know! Reminder that the mod currently works for vanilla and then Vanilla Expanded up through the Empire mod. Also, hairs that share names with vanilla and Vanilla Expanded have missing assets. I'm looking into it.

  • Genetic Eye Color
    I'm working on this, so I'm hoping to fix it in a future update, but it's gonna take a little art trickery to get that working.




  • When are you going to add in my favorite mod?
    Eventually. Hopefully sooner rather than later. If you want to have a say in what I work on next, you can always become a patron on my Patreon (see below)

  • Is this compatible with pre-existing saves?
    I didn't test it a ton, but to the best of my knowledge, yes?

  • Can I hide injuries?
    Totally. There's a toggleable option in the Mod Options page to replace injuries with bandages.

  • Is this an NFT?
    Okay. TL;DR - no, and I have no interest in making it into one.

    Longer answer: I get that this can be used for a buuunch of things outside of Rimworld. While I made this mod with the intent of it staying firmly in the Rimworld community for free, I also understand that it's out in the public space of the internet. I ask that you respect the effort that I have put into this (basically a year of my life and 600+ hours of work) and not take the assets without my permission first.

  • Can I use a portrait screenshot for my social media avatar/fanfiction/fanart?
    Reach out to me and ask first, please. As a rule of thumb, I don't really care as long as I'm credited and it's not used for monetary gain, but still ask. If you want to use it for something that feels like it's in a grey-area and may later be used for financial gain, just reach out and ask once again. Basically, just don't be a jerk, don't steal/plaigarize my work, and credit where you can after asking <3

  • Can I share my zany colonist portrait on Reddit/Twitter?
    Sure. Just be sure to credit the mod.

  • This asset doesn't look like I thought it would in-game.
    Fair enough. I tried my best, but some of them aren't exactly what was described.

  • Can I make my own assets in my own style and share them?
    Heck yeah! I love the idea of other art styles being used in the game. I'm going to work on making a walkthrough on how to make the assets, but don't have one made yet. I'll share it once I have it done, however. Just be sure to always credit any art assets you use that come from my end, and to credit Taranchuk for the code.

  • Why aren't there faces for beauty traits and sexuality?
    Great question. I didn't like the idea of being the arbiter of what is a "pretty" or "ugly", so I didn't draw them. Similarly with sexuality, it felt weird making a "gay" or "asexual" face since, like, that's not actually a thing, and I'm not a fan of the implications about gender, sexual identity and physical appearance that would create.

  • Is that a Jojo reference?
    Good grief.





    Portrait art by:

  • TwoPennyDoodle
  • Meysmerized (Rimsenal Hair Pack)

    • Splash Art by TwoPennyDoodle[twopennydoodle.com]
    • "Gender Punk" pin by Mothimistic[taru-tillman.wixsite.com]
    • Mod page art base by Erin.
    • C# by the fantastic Taranchuk. Continued mod support by the ever-diligent Bunbunbunnies
    • Emotional support and advice from Oskar Potocki and Erin and many other devs (Thank you guys so much <3)
    • Coordination with Taranchuk and big senpai energy from Oskar Potocki
    • Gradient Hair advice and insight from bolphen (check out Avatar here)
    • Translations by:
      Chinese - Laurence042
      Russian - UnfortunateДруг

    RimWorld is owned by Tynan Sylvester.

    (CC BY-NC-ND 4.0)[creativecommons.org]

    Mod Queue/What I'm Working on for Portraits of the Rim[www.patreon.com]
Popular Discussions View All (8)
324
22 Jul @ 8:04am
Bugs/Missing Assets Here
twopennydoodle
3
21 Jul @ 6:23pm
anyone else dissapointed about the visage masks or is it just me? and is there any way to change it
ME HOY MINOY
24
4 Jul @ 2:33pm
Hair mod's suggestion
qux
1,163 Comments
BlaQNYC 8 hours ago 
@twopennydoodle:

I decided I wanted to try adding some portraits as an add-on to your mod for personal use/fun. For Medieval Overhaul specifically. I was curious if you had a PSD or similar reference portrait that you use as a mannequein for building your mod?

I'm not that great of an artist, but I'm trying to keep it in line with your art style and process if possible. I made some rough sketches, but I'm not sure if I'm doing it right.

But I just would love to have a reference to build the items around, so that it matches in line with how you're doing it.

Any help/suggestions would be great.

But if you're busy that's okay too, Thanks again for all your hard work!

Here's my bad rough sketches so far btw: https://imgur.com/a/myFvTk8
flippnfadoodle 12 hours ago 
Love this mod thank you for all of your work
Jack Trades 18 hours ago 
@twopennydoodle Roo's HD Glasses Hairstyles mod works perfectly fine on 1.6, I've had no issues with it.
Is there a reason why you can't turn on the compatibility unless they update the version number?
This is extremely based and rim-pilled! (Really good)
twopennydoodle  [author] 23 hours ago 
@Tactical_Femboy ;;;;u;;;; that means so much for real
Tactical Femboy 23 Jul @ 8:41pm 
and now I found a new game to wishlist!
twopennydoodle  [author] 23 Jul @ 5:27pm 
@jackmls1995 and @Kaus thank you both for bringing the bug to our attention! Should be fixed now, but let us know if it isn't!
twopennydoodle  [author] 23 Jul @ 5:25pm 
@The_Lost_Cake and @Jack_Trades I've been religiously checking, but it looks like Roo hasn't updated their hairs to 1.6. I've been told they retired from modding, so if someone picks them up and updates them, please let me know, and I'll add them to PotR again (I hate to waste all those textures)

@Undeadbanana Thank you! I have fun with it lol

@Sephira_jo You are so sweet! Thank you! Honestly, if you want to show some love that doesn't cost you anything, you're welcome to sub to our studio's Steam page. No pressure, though! Goodness knows life is full of notifications these days. The kind words are plenty c: https://steamhost.cn/developer/OIGames

@BlaQNYC That's super cool. Once I clear the backlog, I'll be reaching out to people to see what they want next - please let me know then!
twopennydoodle  [author] 23 Jul @ 5:18pm 
Update 7/23/25

-Odyssey vacsuits are in
- the bug where portraits didn't change as pawns experienced life and hair/clothing changes should be fixed (HUGE thank you to @Fenris for all of their testing as well as everyone who brought it to our attention) - also thank you, Bunbunbunnies!
- couldn't replicate the persistent Corvyia and Azaphrae textures across pawns despite doing extensive testing on our end with different possible configs with mods. We've re-enabled the mods in PotR. I know Erin was updating her mods, so maybe it got fixed along the way? Let me know if you are getting that bug, and then we'll talk more in the Bugs/Missing Assets thread to see what we can do/what's going on @The_Lost_Cake and @Dracula
- updated the old VE:Viking hairs to be included in VE:Hairs 1.5 and 1.6
twopennydoodle  [author] 23 Jul @ 5:17pm 
Hey everyone! Mid-week update. This is terrible practice on my end, but we've pushed this update so that the non-updating portrait bug could be fixed before the weekend. Unfortunately, though, Bunbunbunnies and I will be out of town until Sunday, so if there are any bugs please report them, but know we're going to be a bit quiet for a couple of days (we'll get to fixing them as soon as we're back, though). This update includes some bug fixes as well as content additions (see comment above).