RimWorld

RimWorld

189 ratings
SRTS Expanded (continued)
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
6.208 MB
25 Feb, 2023 @ 7:12am
15 Jun @ 2:45pm
7 Change Notes ( view )

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SRTS Expanded (continued)

Description
Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878587061

New update!
Features:
  • Now things wont spit out when you landing not home map.
  • Accuracy makes impact for CE bombing now
Fixes:
  • Fixed option "Display All Items"
  • Fixed accuracy of bombing (e.g. for legendary radius has been change from 10 to 1, for poor from 3 to 6. Feedback welcome)
Description
CE compatible now! Can be used any mortar ammo (Check linked videos)

These are flying caravans, meant to load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you bring it back home you choose where to land and disembark.

Great for hauling cargo, trading with factions, assaulting points of interest on your world map, and so much more. Acts as both a caravan and a drop pod.

A few additional role-specific short range transport shuttles (or SRTS) so you really can fly across the whole world and back again. All ships require their own research project, and they're not cheap. All passengers heal, rest, and eat while on board all transport shuttles, but some shuttles are easier than others to rest in.

Conflicts
- Multiplayer mod: You will not be able to actually load anything into the ship. It won't work. Sorry.

Notes for CE
- If the bombing does not work, check allowed bombs in settings (or reset it to default, using the appropriate button in mod settings)
- Any mortar ammo can be used (i guess)
- Any mod, extends SRTS, should work fine, if that uses default mechanics

Github:
https://github.com/MaxDorob/SRTS-with-CE-compatibility
Popular Discussions View All (3)
4
30 Apr, 2024 @ 3:37pm
"Exception ticking ActiveDropPod" Error Persists
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5
7 Mar, 2023 @ 10:54am
Rimefeller napalm shells issue
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12 Mar @ 1:26am
Автор, помоги (см внутри)
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253 Comments
Шашлычник ;р  [author] 16 hours ago 
I'll use it too in my next colonies :)
Nicoman 16 hours ago 
@Шашлычник, I found this mod that does just what I asked of you a few comments below. It works just brillant together with your mod. Presets of wares and pawns work just fine. Just wanted to give a heads-up in case anyone else is searching for that feature.
Troa Barton 23 hours ago 
FYI with odyssey when i launch to a tile I'm never given the chance to choose a landing site, I just appear and the ship has vanished.
Also launching to an orbiting base costs over a trillion chemfuel with the only space capable ship.
Which to that end with the shuttle added in odyssey the smaller ships are useless. They hold less cargo than the shuttle and aren't space capable per the description of the ships.
A balance pass along with space fairing capability is needed for all the ships now.
Fuzion 17 Jul @ 7:16pm 
CE does not seem to work. Gives errors when bombing. no bombs drop
sterben 17 Jul @ 2:38pm 
thank you i cant wait
Шашлычник ;р  [author] 17 Jul @ 10:02am 
I dunno. I plan to add compatibility with Odyssey soon
sterben 17 Jul @ 9:47am 
so it dosent work while living on an asteroid wichs annoys me is theare anyway to do a fix?
LarryLazerSkates 13 Jul @ 9:12pm 
I may be doing something wrong, but the "load instantly" dev mode button seems to be gone. Anyone have any ideas?
eeBs 12 Jul @ 9:51pm 
Having an issue where "Mass" is limiting "Caravan Mass" and the skip capped at 150kg which barely fits a pawn, and some food/meds, even with the stats adjusted in settings.

It's not letting me form the caravan with anything over the mass limit. Thinking something isn't working right.
masuhararin 11 Jul @ 1:34pm 
does srts retexture mod still work with this continuation?