Barotrauma

Barotrauma

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Unoculus (Subtitles & Real Silent Update)
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File Size
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Updated
21.895 MB
13 Mar, 2023 @ 1:21pm
21 Jul, 2024 @ 3:14am
16 Change Notes ( view )

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Unoculus (Subtitles & Real Silent Update)

Description
UPDATE 1.6 OUT NOW
Subtitle system and a real functional silent running mode!
Checkout the changelog for more ;)

(due to unfortunate circumstances (Barotrauma/Steam workshop upload sucks) I had to seriously downgrade the quality of the preview image)


Originally posted by Milix:
Basically, I wanted to have the Cyclops from Subnautica, but with its features like its juicy voice. So… I made myself one, and this sub talks.


Features :
Talk
The sub will talk when something’s wrong. Like, when there’s a fire because you stayed too long in ahead flank, when a creature’s attack, when some systems need attention and more.

Auto switch power
There is no waste of power. When you're docked, the reactor shutdown himself and switch on the power of the station (Can be disabled with the switch to the right of the reactor). The charge of backup battery can also be disabled with the switch on the purple junction box.

Status hologram
In the command room, the Status hologram will indicate what’s going on in the sub. When a room have oxygen, it’ll turn green, when it’s flooded and has oxygen it’ll turn cyan, when it’s flooded and don’t have oxygen it’ll be blue and when it has nothing, it’ll be completely black. The systems will turn green to black depending on its state.
NEW FEATURE : See changelog of patch 1.3 for more details

Ahead speeds
You have 3 speeds modes. Ahead slow, about 10 km/h ; ahead standard, about 16 km/h and ahead flank, about 27 km/h but only for a limited time.

Weapons & enemy approaching
There are many weapons like a chaingun, a coilgun, a pulse laser and a railgun with 2 loaders changeable. There is also 1 normal hardpoint (2 with the drone) and 1 big hardpoint to customize your sub. For every gun (except the drone), there is an alarm buzzer when an enemy approaching (the sub will also talk when a monster hit the hull).

Drone
You have a drone, you can go in and control it directly in, or you can just stay in the main sub on control it from there. It’s quite fast but very weak, so be careful with!
When on your side you have the green light, you have the control. When you have the red light, the other terminal have the control.

Misc.
A unit load device, a crush depth indicator who show you which suit to use, there are a lot of things to discover by yourself.

Include
  • The Unoculus + its Seafly (Equivalent of the seamoth)
  • His Wreck
  • A custom mod for all voices, custom navigation terminals, custom neon and more…
  • A lot of “text files” for translations

Specs
  • Class : Scout
  • Recommended crew size: 3 - 8
  • Recommended crew experience: Intermediate
  • Price: 35,000mk
  • Tier : 3
  • Cargo Capacity: 24 Boxes
  • Max speed in ahead slow: 10 km/h
  • Max speed in ahead standard: 16 km/h
  • Max speed in ahead flank: 27 km/h
  • Max ascent speed: 18 km/h
  • Max descent speed: 12 km/h
All features
  • Automatic Reactor (Can be disabled with the switch on the left of the reactor)
  • A percentage for the remaining fuel (and warns when low)
  • Auto Switch power
  • Automatics doors
  • Backup batteries
  • Big Engine (thanks to 张小弟 for the design!)
  • Drone
  • Auto warning for gunners
  • 2 Unit load device
  • Auto fire extinguisher for 2 room (Reactor room, junction boxes room)
  • Junctions boxes labeled (Priority : Right to left)
  • 1 coilgun, 1 pulse laser, 1 chaingun, 1 railgun with 2 loaders, 1 normal hardpoint (2 with the drone), 1 big hardpoint, a decoy launcher.
    Thanks to Working Joe and his barotronics pack for the changeable loader


This sub is now compatible with Peformance fix, but it's still not recommeded
See changelog for more details.
This sub is now compatible with Real Sonar, but you have to download this patch
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3003305492

THIS SUB AND HIS MOD HAVE A QUITE HEAVY IMPACT ON PERFORMANCES


Credits:
张小弟: Engine's Design
Nas4xou: Helped with a bunch of stuff such as decorations, design, beta tester and more!
Gizmo: Psychopath beta tester (We all know you threw this grenade on purpose.)
Luukex: ChienDeLaCasse, beta tester (I apologize for the deliriumine and paralyzant.) (lmao no i dont)
Attila: Ghost beta tester
Wyvern: The Drunk Captain. Didn't do anything here, but they're just being cute :)

Thank you and Have fun!
Popular Discussions View All (4)
109
3 Nov, 2024 @ 5:57am
PINNED: [BUG REPORT]
- ̗̀ Milix ̖́-
28
9 Feb, 2024 @ 10:23am
PINNED: I NEED YOUR HELP! (Translations)
- ̗̀ Milix ̖́-
4
6 Dec, 2023 @ 10:59am
Can you make a Sub Aka D.A.D Submarine from Socksfor1 Mod?.if possible the tank too?
Lil' X-Treme
343 Comments
Denchek46 17 Jul @ 3:19am 
**ENGINE. POWERING. UP.**
Spartanec 31 May @ 7:46am 
it is impossible to play with bots, they are stucked everywhere, voice is loud, undetectable sounds-noises, really annoying system with energy for guns
- ̗̀ Milix ̖́-  [author] 30 Apr @ 12:25pm 
:captainsmooth:
TheDancingSphee 30 Apr @ 12:24pm 
Thank you!
TheDancingSphee 30 Apr @ 12:20pm 
So I am wanting to add voice stuff to my own submarines. How did you do it may I ask?
- ̗̀ Milix ̖́-  [author] 14 Apr @ 8:45am 
Nop
Alanoir 13 Apr @ 11:04pm 
is it possible to turn off the voice, me and my friends like the sub but the voice is getting graiting when we get notifications and alarms every 5 seconds
lemonn_87481 24 Mar @ 3:27am 
nvm im an idiot i have to press the engine power button and then choose my speed
lemonn_87481 23 Mar @ 7:21pm 
for me the sub doesnt move at all when piloting, it only descends and ascends.