Barotrauma

Barotrauma

Unoculus (Subtitles & Real Silent Update)
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Update: 21 Jul, 2024 @ 3:14am

Fixes:
- The subtitle wifi channel now saves when starting another round (in campaign for example)
- Removed the useless UI on the navigation terminal and Seafly navigation terminal

Update: 25 Jun, 2024 @ 5:45pm

Adjusted new engine sound (turning part)
Make uninteractable some objects

Update: 25 Jun, 2024 @ 5:00pm

Updated just the steam page (did you know that you can change your page only via the awful Barotrauma workshop upload??)

Update: 25 Jun, 2024 @ 4:46pm

UPDATE 1.6 OUT NOW
Subtitle system and a real functional silent running mode!
  • (re)Added subtitles system
  • Modified Silent running (truly silent now (except reactor but you can use batteries))
  • Can use Ahead Flank and Silent running but it's very heavy on electricity
  • Adjusted batteries capacity
  • Changed Fire neutralization system (Use a real fire neutralization instead of a water pump)
  • Changed motor aesthetic (thanks to 张小弟)
  • Fixed silent running ruining outside lights
  • Fixed Music disabled on multiplayer (wtf?)
  • Added a light on sonar monitors that show Silent Running state
  • Remade all the wires
  • Fixed missing tag in wreck

Update: 20 Mar, 2024 @ 2:38am

i forgor :)
Really, temporarily removed the previous 1.5 (subtitle update) (Please, FakeFish/Undertow, fix linked chat wifi components labeling text in chat).
Fixed secure cabinet in the wreck spawning no objects

Update: 13 Mar, 2024 @ 12:37pm

The Unoculus is now 1 year old!
geez, they grow so fast ;)
I was for sure didn't expecting such a craze, such attention and love to this sub. I just wanted - like always - make subs with something uncommon but fun to play with. And for some reasons, the Unoculus just worked very well thanks to you guys!
Originally posted by Luukex:
Oh yeah it EXPLODED wtf
Originally posted by Gizmo:
GO TO THE NAVY MILIX
Originally posted by Attila:
Road to 2k to get past the Alpheus
Originally posted by Nas4xou:
You just deserved it bro

Thank you again, Barotrauma community. And don't forget
NEVER STOP TO BEING CREATIVE.

Here the changelog :
  • Most of components has been put in circuit boxes for my own sake and for some optimizations
  • The fire caused by the engine overheat won't stop until you stop the ahead flank speed, and this speed won't turn back in Ahead standard anymore by itself.
  • Little general optimization
  • Reworked (and fixed) ducts in the Junction and Reactor rooms for the auto extinguisher
  • Changed lights functionalities on the Motor (Colors transitions, + flickering when overheat)
  • Made all textures multiple of 4 to be able to be compressed
  • Added Seafly docking state on the Status Hologram
  • Fixed gap in the floor in the command room
  • Changed some bots waypoints
  • Added more loose vents
  • Fixed secure cabinet in the wreck spawning no objects
  • Added Cake (not a lie), Happy Birthday!
Thanks again.

Update: 27 Aug, 2023 @ 12:56pm

Update: 22 Aug, 2023 @ 8:45am

Update: 8 Aug, 2023 @ 11:04am

Update: 8 Aug, 2023 @ 11:03am

Added more distinctable interferences for the wreck.
Added everything for 1.5 (I need to wait the next update of Barotrauma to get that working).

Reworked fire extinguisher voicelines, now they may not repeat.
Some general optimizations

Fixed some objects not against the ground
Fixed wreck interferences not really working
Fixed possibility to desync the control state of the Seafly (When you buy a new one for exemple)
Fixed some water detector too high (Fixed water just above ducts in the gun room)