RimWorld

RimWorld

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[K4G] Empires of Old - Core
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Mod, 1.4, 1.5, 1.6
File Size
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31.536 MB
22 Mar, 2023 @ 11:33am
12 Jul @ 2:52pm
15 Change Notes ( view )

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[K4G] Empires of Old - Core

In 1 collection by Krazy4Games
Empires of Old
12 items
Description


This is the core module of my Empires of Old series. I always thought the Rimworld was too disconnected from the rest of the galaxy. With this series, I wanted to introduce new alien civilizations to the game and expand upon what was already there.

Some of the content in this mod will not appear without the required DLCs installed.




- 17 new ranged weapons.
- 17 new melee weapons.
- 24 new outfits.
- 33 new helmets, hats, and other headgear.
- 18 new tattoos.
- Tonsure hairstyle.
- Ascetic Instinct gene.




This mod is compatible with CE and VFE – Empire. The new factions will not make use of the new royalty mechanics, such as the Great Hierarchy.

Recommended mod:






Thank you to the RimWorld modding community for answering my stupid questions.

RimWorld is owned by Ludeon Studios.

This work is licensed under CC BY-NC-SA 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-sa/4.0/

[ko-fi.com]
192 Comments
CordialVillain 18 Jul @ 12:00pm 
OHHHHH That's why my food keeps freaking getting eaten by random traders. I was just a caravan away from a shoot-on-sight order here lmao.
Krazy4Games  [author] 16 Jul @ 4:14pm 
@𝅳𝅳𝅳𝅳𝅳𝅳𝅳𝅳 They won't get any. Their entire concept is stealing food from players lol
starving vagrants should not have food because that is funny for them
OffYourTopic 16 Jul @ 6:06am 
@Krazy4Games Awesome, thank you!
Krazy4Games  [author] 15 Jul @ 11:20pm 
@OffYourTopic I will look into this. Not sure when I’ll get to it though
OffYourTopic 15 Jul @ 9:32pm 
Would it be possible to add things like survival meals or other food to the different trade caravans in the Empires of Old series? Vanilla traders carry a food supply so they don't steal the players food when they get hungry, while all the different faction traders (sultanate, rising sun, authority, etc...) don't carry food so when their traders get hungry they instantly raid the player food supply and steal a bunch of food
OffYourTopic 12 Jul @ 5:45pm 
Love this mod series, glad its updated to 1.6!
Krazy4Games  [author] 8 Jul @ 6:04pm 
@mightchat I will review this issue in the 1.6 update and fix it.
Pinecone 7 Jul @ 12:15pm 
the world truly is a brighter place now that I can wear two eye patches at once, thank you good sir
mightchat 6 Jul @ 2:49pm 
without proper vision, not only do pawns perform these jobs much slower, they also have a higher risk of botching the construction, which ironically makes it so that it's literally just better for the pawns to work without the welding mask in the first place, so it's not balanced
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