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As for the animation, that's the reason I didn't try to do a 3-truck one myself actually. If you don't want to bother with trying to figure out articulation, I think you should be able to just extend the mesh of the driveshaft as far back as you want. As far as actually trying to make it flex in curves and stuff, I've got absolutely no clue how to do that.
Alternatively, it looks - to me, at least - like the Dixiana (Roaring Camp #1) matches pretty closely to the GeTA spec as-is, with the narrower stack and the oil bunker in the tender. You could just take the GeTA version and delete the window bars mesh in-game, and then go from there.