RimWorld

RimWorld

532 ratings
Kraltech Industries
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Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
84.896 MB
29 Apr, 2023 @ 4:46am
27 May, 2023 @ 4:47am
12 Change Notes ( view )
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Kraltech Industries

Description

Are you a fan of killer robots? A fan of killer robots that can beat your ass senseless perhaps? Or better yet, are you a fan of spacer tech faction that sells expensive firepower, but can't afford it because you're poor as ♥♥♥♥? Well I got the mod just for you! Introducing "Kraltech Industries"!!

This mod adds new mechanoids to fight and gestate called the mechanoid variants, new bosses to challenge which includes 3 new mech variant bosses and an ultra boss, and adds a custom humanoid spacer faction to interact or conquer (Good luck).

It also adds new weapons and armor to craft, new buildings to build, new items to abuse, new incidents and quests to encounter, and a brand new story teller that could potentially ruin your play through.



















































































































































I haven't encounter any compatibility problems as of yet. If there are, kindly tell me about it in the comments.

Q: Is it safe to add mid-save?
A: Well, yes. But I don't recommend it, since it adds a new custom faction and you'll less likely to find them in your map mid-save.

Q: CE?
A: I don't use CE, please ask the CE bois instead.

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-RimWorld is owned by Ludeon Studios
Popular Discussions View All (18)
114
22 Oct, 2024 @ 4:41am
Troubleshooting center
BlackMarket420
27
12 Jun, 2024 @ 9:12pm
Nerf incidents
Mr Atipiquencio
22
17 Nov, 2023 @ 6:23am
Raiders with advanced weapons and armors
BlackMarket420
721 Comments
LordKhalelNoob 12 Jul @ 8:21pm 
man its already 1.6 its never gunna get updated ever sadly i enjoyed this
kinok 9 Feb @ 6:49am 
SoS2?
Tokyo 26 Dec, 2024 @ 2:36pm 
the cargo ship beacon does not work, when trying to activate it, the settler just comes and goes, and nothing happens, how to fix it?
MOREART 17 Sep, 2024 @ 3:00pm 
CE?
Admiral Zander 1 Aug, 2024 @ 12:30am 
honestly unuseable, even with a nerfed version. at least VOID doesnt throw its OP stuff at you right off the bat. even the militors are nigh unkillable and are the ONLY thing that spawns in ancient dangers.
PunPun 22 Jul, 2024 @ 12:40pm 
the cargo summoning beacon for the secret boss isnt working for me, ive crafted it but cant activate it. is there something ele i need to do?
2962342497 6 Jul, 2024 @ 11:42pm 
1.5?
Ku Klux Kevin 27 May, 2024 @ 1:02pm 
im trying to commission a ce patch for krall-tech. truthfully, i'd rather give the money to the creator of the mod to make a patch. i guess the going rate for something as big as this is a couple hundred bucks so please message me if youre interested. im on the rimworld mod commission discord.
Metal LED 26 May, 2024 @ 9:19am 
The next update will hopefully beat Glitterworld Destroyer 4's mechanics hard and head-on.
silverskene 22 May, 2024 @ 8:08am 
One question: will the Revamped Kraltech be SOS 2.7 compatible?