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@DragonSlauter42
I don't make compatches, sorry. My objective is making Dark Ages ever better and compatches, under many circunstances, are very time consuming.
Ask if devs of AtE are willing to compatch it with Dark Ages. I am fully available for any doubts that might arise.
Some thing is strange with your install. Bowmen are numbered at 50 in Dark Ages. Basically I halved all the MaA numbers. If it was 100, now is 50, if it was 50, now it is 25 and if it was 25, now it is 13.
I was just wondering if this is intended, or if some other mod is overwriting some changes here, which really shouldn't be the case since dark ages is at the bottom of my load order.
Good catch! An event with improved effect description is always a better event. Was not aware of the syntax. Thx!
Check file \common\activities\activity_types\hunt.txt . You'll see the only difference between vanilla and Dark Ages is the parameter "chance_of_no_event". The same goes for every other activity implemented by Paradox.