Rain World

Rain World

530 ratings
Merge Fix
2
4
4
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.151 MB
18 May, 2023 @ 1:17pm
14 May @ 2:19am
30 Change Notes ( view )

Subscribe to download
Merge Fix

Description
This mod does very little on 1.10+ since most of its changes have been integrated into the game, but it may still be convenient.

- Speeds up checksum generation in general by using file metadata instead of reading every byte
- Skips palette conflict resolution code entirely, as it doesn't do anything
- Some slight optimizations and logic refinement to the mod merging process
- Fixes RoomRain mask getting improperly cleared, causing messed up rain visuals
- Fixes crashing rooms in the Watcher region Rusted Wrecks

- Adds back Room.Tile.get_Terrain property so less 1.9.07b mods crash

source code can be found here: https://github.com/Bro748/MergeFix
82 Comments
IamMael 28 Jun @ 11:07am 
Real.
theDispatcher 27 May @ 12:55pm 
what?
zevdragon 27 May @ 12:50pm 
@theDispatcher pearlcar
theDispatcher 27 May @ 12:01pm 
pearlcat does not work if this is enabled, pls fix
Have you looked into the new bug introduced by 1.10.3 where the visuals, sounds and mechanics of the warps have been changed?
bro748  [author] 1 May @ 10:59pm 
My guess is that is due to the hue shift room effect not adjusting the colors white lizards pick from the environment
the local yeek 1 May @ 8:19pm 
unrelated comment: one time my sky islands color palette was green and i saw a white lizard "camouflaging" but instead of the green color palette the white lizard was using the original yellow/orange colors
your pup 22 Apr @ 3:05pm 
This fixed one of the pipe softlocks in rusted wrecks, however I encountered two more.
mudkipghast 19 Apr @ 12:02pm 
it's still not fixing the watcher bug that deletes you after entering a pipe
LOOLMASTER 18 Apr @ 8:12pm 
WOOOOOOO HOOOOOOOOOOOO FINALLLY!!!!!!!!!!!!!!!!!!!!!!!!