Garry's Mod

Garry's Mod

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JMod: Half-Life 2
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Fun
File Size
Posted
Updated
291.719 MB
5 Jun, 2023 @ 4:58pm
16 Jun @ 12:34pm
45 Change Notes ( view )

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JMod: Half-Life 2

In 1 collection by AdventureBoots
AdventureBoot's dedicated server collection
121 items
Description
This is a half life 2 pack to go along with JMod (required) it introduces some balanced, survival friendly half life related items

This currently adds:
- HEV suit EZ armor
- Combine HEV EZ armor
- Jump module, requires HEV suit EZ armor (you may also know this as the long jump module)
- More powerful helicopter bomb
- Lua based health and shield chargers that refill using EZ medical supplies and EZ power respectively, with real physics!
- Hopper mine, like the combine mine, but smart
- Hornet mine, jumps up and then fires an EFP round into targets
- Shipping container, like the JMod crate, but much bigger and can store multiple types
- EZ combine sentries
- An expanding collection of HL:2 EZ weapons (requires arccw base):
- SMG1
- SMG2
- MP5k
- AR1
- AR2
- Combine OICW
- Anabelle
- Crowbar
- And more!

Useful concommands:

"jmod_hl2_disable_hev"
- Removes the HEV suit from players on spawn and when it's destroyed.
No more running around with an invisible HEV suit

"jmod_hl2_simple_weapon_select"
- Enables a vey crude weapon select stand in for when you don't have an HEV suit.
It's recomended you get a better one.

"jmod_hl2_jumpmod_"
- These are all for HUD customization.

"jmod_hl2_merge_recipes"
- Uses lua to merge some pre-made recipes into your config.

"jmod_hl2_ammopickup"
- Turns most HL2 ammo item pickups into the EZ ammo type closest related to it.

"jmod_hl2_cannister_delivery"
- Enables the combine radio to deliver canisters to your cross-hair position.

I hope you enjoy leaping around with the jump module and come join our discord if you have any questions:
https://discord.gg/PBrNGxXqSu

Credit to these addons for models I used in this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1341386337
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2721454163
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2252219079
Okay, on this last one I also borrowed the UI design as well
Popular Discussions View All (8)
5
13 Apr @ 10:29am
Super Soaker turrets don't seem to shoot
pepitos
8
15 May @ 4:50am
PINNED: How to add JMod HL2 items to crafting (the lazy way)
Rikou
4
4 Aug, 2024 @ 8:41pm
whatst the diff between the admin and normal jump/jet modual?
TheH3ath3n
383 Comments
kim19101 16 Jul @ 10:33pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3135186419

I used the regular steel parts that are included in this building's props, but I was worried that the materials might be different from the basic props because it was an add-on, so I used a rusty drum from Half-Life 2 when testing it.
AdventureBoots  [author] 16 Jul @ 10:08pm 
What props were they? I'm trying to solve some people's problems and causing others lol.
kim19101 16 Jul @ 10:04pm 
Can someone tell me how to use the EZ welder?

No matter how fast you move between the two steel props, they won't stick.

After the update, it should be called a cutter instead of a welder. How do other people use it?

I was using the welder well, but after the update, I can't make anything with the steel props, so it's frustrating. (It was especially great when temporarily equipping increased armor on a vehicle.)
foofarter 13 Jul @ 3:58pm 
how do i craft them?
AdventureBoots  [author] 8 Jul @ 8:53am 
The option is in the Arccw settings tab or concommands
xXx ПСИХ xXx 7 Jul @ 2:26pm 
1)idk how to turn it on 2)i have alt ammo for it
AdventureBoots  [author] 27 Jun @ 9:14am 
Do you have automatic reload on and have no ammo for the secondary fire?
xXx ПСИХ xXx 26 Jun @ 11:56pm 
why i got annoying clicking looped sound while reload+use on pulse rifle
AdventureBoots  [author] 25 Jun @ 10:16am 
@kim1901 The quicker the better.
kim19101 25 Jun @ 6:08am 
How has the way the welder is used changed? It just says 'move quickly between objects' and shows a progress bar, but how fast does it have to be?