Total War: WARHAMMER III

Total War: WARHAMMER III

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Wounded Leaders Matter - Unofficial Update
   
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Tags: mod
File Size
Posted
Updated
407.556 KB
11 Jun, 2023 @ 7:06am
19 Jun @ 8:57am
13 Change Notes ( view )

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Wounded Leaders Matter - Unofficial Update

In 1 collection by Railgun
Total War Warhammer III - Myloween's Modlist -
91 items
Description
Status: Updated for 6.2.x CA Build.



Description :
Hello, I really love the idea behind Wounded Leaders Matter from Sam8872, unfortunately its mod seems forsaken, so I will try to update it for each factions added by CA while waiting for his return.

However, as I'm not sure about the right balance, I would really appreciate if you could give me some feedbacks or good ideas.

Compatible IEE.

Missing effects completed :
Common faction effects

  • Hero action success chance +5%
  • Control -4
  • Leadership -5

Vanilla related :
- Rogue Armies
- Chaos Dwarfs
- Vampire Counts
- Warriors of Chaos
- Norsca
- Beastmen

Mod related :
- OvN Lost Factions: Fimir
- OvN Lost Factions: Albion
- OvN Lost Factions: Grudgebringers
- OvN Lost Factions: Dread King Legions
- OvN Lost Factions: Citadel of Dusk
- OvN Lost Factions: Araby
- Cataph's Southern Realms (TEB)
- The Jade-Blooded Vampires: Curse of Nongchang
- Legions of Nagash
- GMD Sharkmen 2.0
- SCM Marienburg
- Copher faction overhaul

Specific faction effects (Vanilla related)

Dwarfs :
- Malakai
  • Upkeep +5%
  • Missile strength -15%


Empire :
- Elspeth
  • Winds of magic power reserve -16 per turn
  • Missile strength -15%


Cathay :
- Yuan Bo
  • Winds of magic power reserve -16 per turn
  • Upkeep +5%


Kislev :
- Ostankya
  • Spirit Essence -5 per province per turn
  • Chaos Undivided corruption +5 per region per turn


Vampire Counts :
- Vlad Von Carstein
  • Winds of magic power reserve -10 per turn
  • Raise dead cost +25%

- Isabella Von Carstein
  • Winds of magic power reserve -10 per turn
  • Raise dead cost +25%


Deamons :
- Changeling
  • Winds of magic power reserve -16 per turn
  • Hero action cost +35%

- Tamurkhan
(His effects only stay one turn due of its traits)
  • Campaign mouvement range -25%
  • Hero action cost +35%

- Epidemius
  • Infection cost to create a Plague +100%
  • Campaign mouvement range -50% for Plague Cultists

- Skulltaker
  • Chance for destroyed Bloodletters to be restored after battle -15%
  • Charge bonus -20%

- Arbaal
  • Khorne's Favour -5 per turn
  • Weapon strengh -20%


Warriors of Chaos :
- Archaon, Kholek
  • Casualty replenishment rate -10%
  • Recruitment cost +10%

- Be'lakor
  • Winds of magic power reserve -16 per turn
  • Recruitment cost +10%

- Azazel, Sigvald
  • Seduce units budget -15%
  • Speed -10%

- Valkia
  • Upkeep +5%
  • Melee attack -5

- Festus
  • Casualty replenishment rate -10%
  • Melee defence -5

- Vilitch
  • Winds of magic power reserve -16 per turn
  • Miscast base chance +15%


Chaos Dwarfs :
- Astragoth
  • Workload requirement for Raw Materials +20% per province per turn
  • Weapon strengh -20%

- Drazhoath
  • Workload requirement for Raw Materials +20% per province per turn
  • Miscast base chance +20%

- Zhatan
  • Workload requirement for Raw Materials +20% per province per turn
  • Missile strength -15%


Beastmen :
- Khazrak
  • Bestial Rage -20 per turn
  • Melee attack -5

- Malagor
  • Winds of magic power reserve -16 per turn
  • Melee defence -5

- Taurox
  • Weapon strengh -20%
  • Charge bonus -20%

- Morghur
(Respawn immediately, so no effects for him)


Orcs :
- Gorbad
  • Global recruitment duration +1 turn for all units
  • Leadership -5


Ogre :
- Golgf@g
  • Income from sacking and looting settlements -15%
  • Weapon strengh -20%
Specific faction effects (Mod related)

OvN Lost Factions: Albion :
- Host of the Ravenqueen
  • Upkeep +5%
  • Recruitment cost +10%

- Order of the Truthsayers
  • Wind of Magic power reserve -12 per turn
  • Chaos Undivided corruption +5 per region per turn
Specific character effects (Mod related)

OvN Lost Factions: Citadel of Dusk :
- Althran Stormrider
  • Campaign mouvement range -15%
  • Hero action cost +35%


Legions of Nagash (6.0) :
- Neferata
  • Seduce units budget -15%
  • Hero action cost +35%




Credits :
- Thanks to all modding community for their tools.
- Thanks to Sam8872 for his great mod Wounded Leaders Matter.
Popular Discussions View All (1)
2
7 May, 2024 @ 10:13pm
PINNED: Balance Feedback Thread
Railgun
49 Comments
Railgun  [author] 5 Jun @ 6:03am 
@Leinadoje
Yes
Leinadoje 5 Jun @ 4:45am 
save game compatible?
Railgun  [author] 23 Feb @ 5:29pm 
The new script is here with way better control on effects applied.
It's the first script I rewrote so heavily, so even if I tried to test all possible scenarios, if you see any issue, feel free to report them.

It took me way more time than anticipated but I finally manage to get around Vlady schrodinger state. Unfortunatly I can't really fix his mess so it's alway impossible to assign specific effects on its hero version (but since he can only be injured for 2 turns as a hero, it's should be fine).
Railgun  [author] 20 Jan @ 11:21am 
@´EE`∞EternaL
Concerning the movement range, it's only present for factions that already have some bonuses with it, so it doesnt really go to a negative value (except for hero), if I remember correctly.
But yes feel free to adapt it like you want. ;)

I'm currently rewriting all the script to fix Vlad and Isabella situation, and add the possibility to apply effects link to spécific characters instead of faction leaders solely. To have effects applied only if a modded LL of a vanilla faction is here.
Should come soon now, as soon as I manage to merged them properly into the bundle.
´EE`∞EternaL 20 Jan @ 11:06am 
may i upload a submod that lowers the winds of magic per turn penalty and removes the movement range penalty? i find movement range too essential for the campaign design to effect it
Danzy 30 Dec, 2024 @ 12:55am 
@Railgun nice to hear, thanks for your work man
Railgun  [author] 28 Dec, 2024 @ 8:42am 
@Danzy
Compatible but the 3 new faction are not covered. I will update when I find a moment, probably in few days.
Danzy 28 Dec, 2024 @ 7:56am 
is this compatible with the latest update?
Railgun  [author] 4 Nov, 2024 @ 1:45pm 
@Dairak Logrus
Look 2 post below, but yes should works.
Dairak Logrus 4 Nov, 2024 @ 12:29pm 
need up for new patch or not?