Total War: WARHAMMER III

Total War: WARHAMMER III

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Convoys of the New World
8
2
3
4
3
   
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campaign
Tunnisteet: mod
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Päivitetty
1.185 MB
25.6.2023 klo 11.25
17.6. klo 11.00
42 muutosilmoitusta ( näytä )

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Convoys of the New World

1 kokoelmassa, tekijä TWilliam
Caravans and Convoys mod series
6 luomusta
Kuvaus
WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys! It will broke the caravan network

This mod adds the convoy system for all High Elf factions (but only major AI factions can send convoys)

Every Elven Colony increases rank for new Convoy Captains by 1
You can increase the convoy limit by 2: by some technology and by some landmark building

Compatible with SFO and Radious
Compatible with Caravans of the Old World

FAQ:
Q: Why convoys uses only gold and not influence for exchange?
A: Because influence is very old game mechanic and does not work with convoys

RU localisation
FR localisation by XII
CN localisation by Tutur

Update 17/06/2025:
- updated for 6.2
- adjusted effects for awarded items
291 kommenttia
ty for the info
TWilliam  [tekijä] 7.7. klo 20.36 
@Invincible under the Heavens : no, it works with iee without the submod
does this require submod for iee still if so can i get link for it cant find it in workshop
TWilliam  [tekijä] 6.7. klo 8.42 
@Rabies : you most likely have a mod that breaks the campaign scripts. Caravan masters without armis is the most visible issue. It can break other faction echanics too
Rabies 5.7. klo 5.40 
Anyone have an issue with hiring a new Convoy Master and when the Convoy is sent out he does not have the troops he is suppose to come with in the army? Its just the convoy leader all on his own.
sp♠de sumbul 27.6. klo 18.54 
Thank you so much for this mod! It really is a mod I can't play without.
Just want to share that I can have up to 4 convoys at a given time.
1 at start, 1 through tech, 1 through Finubar mod, 1 by landmark(?)

Thanks for your work!
freverdy 27.6. klo 15.05 
crashed on start but now things seem to work fine, bizarre
TWilliam  [tekijä] 17.6. klo 8.28 
@freverdy : is it crashes after manual battle or during campaign/game start?
freverdy 17.6. klo 6.58 
it crashes with the latest update
Yamamuro 8.6. klo 5.07 
Tested, 30+ turn - works fine. Thx for great mod!