Space Engineers

Space Engineers

258 beoordelingen
Gyroscope +250% (MultiLang+27)
   
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Type: Mod
Mod category: Block, Other
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503.838 KB
12 aug 2014 om 6:23
14 sep 2022 om 12:12
19 wijzigingsnotities (weergeven)

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Gyroscope +250% (MultiLang+27)

Omschrijving
Dx11 READY


This adds a new Gyroscope with 250% more POWER!
If your ship is too big and you have too much gyroscopes in, this is your help to reduce "space" in your ship. ;)

Balanced Ressource, Buildtime and Power.

2022-02-19 Update:
Targeting Group added
Progression added
New icon
Removed all components, make it to default and add a new component module for building

Multilanguage now! In 27 Languages available!! 😄
38 opmerkingen
two birds with one connie innit 15 jan 2021 om 14:06 
You know if there's anything I could put in the custom data tab for the gyroscope that can over power it? o.o
Carnaxus 22 aug 2020 om 13:35 
Hey, that's my joke! :steamhappy:
Prof.Liebstrumpf  [auteur] 21 aug 2020 om 12:16 
@jutstim bless you.
....didn't you sneezed!?
jutstim 30 apr 2020 om 2:09 
Классно
Zatch E'Olivers(Zeo)[FR] 2 apr 2020 om 4:49 
Bon, le bon point c'est que il n'a pas de bug au niveau de son apparence, comme certain autres gyroscopes qui ce retrouve rose, noir, ou même multicolore.
Cependant,le mauvais coté c'est qu'il ne fonctionne pas du tout en fait.
En tout cas, Beau travail au niveau de la texture.

Good work on the texture, but the gyroscope don't work properly.
thanks you for your work anyway, this will be great someday anyway !
Carnaxus 21 mrt 2019 om 19:56 
I totally forgot to report back. It's been quite a while since I last played, but unless I'm completely off my rocker I believe whatever you did back then did in fact fix these, so here's a belated thank you :)
Molten Carnage 8 mrt 2019 om 15:34 
Hi, I would like to ask permission to repackage your mods (250 - 1000%) into a collection for use on the Engineer's Paradise server. The collection is just that, a collection, and no mod will be altered. You will be credited and a link will be provided to your original mod. Thanks
Carnaxus 17 aug 2018 om 12:17 
Will check and let you know. I don't think there were any conflicts (we only had about twelve mods, as opposed to the fifty+ setups I used to run when these were new).
Prof.Liebstrumpf  [auteur] 17 aug 2018 om 4:30 
Updated. But don't know if it fixes your problem, 'cause it was still working for me.
Maybe you have/had mod conflict or build toooo many of them (this can cause into a negative value and you're not able to move anymore!)