Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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AI Core - Automated Ship Parts 2
   
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Tags: Mods
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18 jul 2023 om 19:27
5 okt 2023 om 11:34
5 wijzigingsnotities (weergeven)

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AI Core - Automated Ship Parts 2

Omschrijving
AI core that can operate the part in front of it in place of crew. they have a range of 1, take a little power and a lot of command points. a part with many crew needs many ai cores.

aephiex did most of this already, i just made it a little better. their original page goes into much more detail about the cores. i am no longer maintaining this, but it should be easy enough to do that yourselves.
Populaire discussies Alles weergeven (1)
1
5 okt 2023 om 11:46
Tir parts compatability
[Unknown]᠌
23 opmerkingen
NoLimet 20 okt 2024 om 10:15 
Just uploaded a ducktapped version that is barely held together
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3352091344
GYOMEI-HIMEJIMA_9906 4 sep 2024 om 9:41 
this not work
The Great Scribbly One 4 jul 2024 om 20:07 
Mod is broken as of the latest update:
---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<ships/terran/resource_collector/resource_collector.rules>/Part/Components/PartCrew1"
yasosume 7 jun 2024 om 16:12 
Having the same issue as @RageDancerWolf, makes it so that I can't join hosted games or vise versa
RageDancerWolf 21 apr 2024 om 23:33 
I have noticed Steam tends to trip on the lack of version that is reported when the mod is loading in the launch sequence of the startup log. The version is completely empty. And it keeps claiming its out of date between my server and other people using it. And then it will go away after restarting the game and steam. But randomly resurfaces later.
Dax 25 mrt 2024 om 2:06 
Do you know of a way to make an entire mod patch? I would absolutely love to use this with the SW:ACD mods but adding each part manually would take hours and be far too laborious
RageDancerWolf 17 nov 2023 om 21:51 
Zoespencer, I do apologize for my frustrating post relating to communication. That was not fair nor appropriate. Just so you understand, and not in defense of my post, I have had to deal with a lot of vague mod descriptors prior to that post and prior to using your mod. To be fair, your right, If I had checked the original mod author It would of helped resolve my confusion.
zoespencer  [auteur] 7 okt 2023 om 9:53 
do you have any other mods loaded? what does the crash report say?
AnonaCraffter 5 okt 2023 om 13:41 
loading my game after i enabled the mod
zoespencer  [auteur] 5 okt 2023 om 11:43 
ragedancerwolf: if you dont understand something, go check aephix's original page, which explains things better. also, you are being mean.
joemama1512: the way i did it makes compatibility patches much harder. i was sort of hoping everyone hacking it in individually would work out.
charchar: build a few and find out, then ask me again if you still dont get it.
speed runner z: it depends on your mod loadout. his is compatible with many more mods than mine.
anonacraffter: can you give a few more details? what were you doing when it crashed? what does the crash report say?