Ravenfield
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Ars Telum: Weapon Pack
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Content Type: Weapons, Mutators
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9.752 MB
2023년 10월 30일 오전 1시 31분
2024년 10월 31일 오전 3시 39분
업데이트 노트 12개 (보기)

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Ars Telum: Weapon Pack

RadioactiveJellyfish님의 1 모음집
RadioactiveJellyfish's Mutators
아이템 22개
설명

This mod contains weapons designed for Ars Telum, an ongoing project of mine. These weapons make heavy use of Ravenscript to give players a refined experience. Due to this many of their features are exclusive to them. Although these weapons were made for the main project they can also be enjoyed standalone.

The Proficiency System
The main design philosophy of these weapons is that they can change based on certain stats the player has. To achieve this a Ars Proficiency System mutator is packaged with the weapons. Each weapon type has its own set of proficiencies ranging from things reload styles and ADS speed to recoil stability and damage multipliers.

Features
  • Toggleable Silencers (Default Keybind: J)
  • Randomized Silencer chance on bots
  • Simple Skins (Default Keybind: O)
  • Firemodes (Default Keybind: X)
  • Alternate reload animations depending on reload proficiency
  • Variable recoil stability based on proficiency
  • Variable ADS speed based on proficiency
  • Variable damage based on proficiency

The Configuration Mutator
Keybinds and bot silencers can be configured in the Ars Configuration mutator.

List of Weapons
  • Glock 19
  • HK416
  • MP9
  • Mossberg 500
...and more to come!

Requirements
This mod requires Apsel's Universal Recoil mutator! Without it you will be missing a part of the core experience of this mod. Movement Core and its Weight System is also recommended but not required.

This weapon pack is very much a work in progress. The weapons already available are feature complete, but more will definitely still be added. As this is just one half of a much bigger project the weapons in this pack will change over time. If you want more updates, join my Discord linked below.

Team Members
RadioactiveJellyfish - Project Lead/Programmer
Apsel - 3D Modeller/Animator
Rift - Sound Designer

Special Thanks
OmegaSceptile for creating the project logo.

Skin in screenshots: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2853086125

Most likely not RavenM compatible.

[discord.gg]
[ko-fi.com]
댓글 159
RadioactiveJellyfish  [작성자] 2025년 5월 16일 오전 7시 22분 
As of right now, it's on an indefinite hiatus I'm afraid. I may revisit it again some day, but I can't make any promises as to when it'll continue. I have other projects I'm working on that I'd like to finish up first.
Grandslayer 2025년 5월 16일 오전 4시 34분 
this is PEAK, are we getting more updates or is this another project discontinued?
amogusgaeming1234 2025년 3월 15일 오후 2시 13분 
PEAK!!!!!!!!!!!!
RadioactiveJellyfish  [작성자] 2025년 2월 4일 오후 5시 09분 
Press the keybind listed in the description (you can change this in the mutator settings) to toggle suppressors on. Not every weapon has one available though.
Fussy1K 2025년 2월 4일 오전 6시 18분 
The video featured a weapon with a suppressor. Why isn't there a weapon with a suppressor in the mod?
Canada 2024년 11월 22일 오후 5시 06분 
Great Mod!
John27 2024년 11월 6일 오전 5시 43분 
Makes me want a Gunsmith like feature for Ravenfield (while still having the legacy weapon select mode for compatibility)
RadioactiveJellyfish  [작성자] 2024년 9월 25일 오전 2시 40분 
I can make a mac/linux build. It'd be a separate workshop entry though
donnisgreen 2024년 9월 25일 오전 12시 27분 
yeah on mac the bullets were purple for me, by the way it still looks really good!
Night_Sniper 2024년 8월 12일 오전 2시 11분 
Its a wonderful pack, thank you so very much for it for keeping it free of bloat. One good weapon of each general type is always better than a bunch of variations that each lack something.

Waiting for a long range battle rifle with goofy big ACOG, if anything, heh.