Ravenfield
343 oy
Ars Telum: Weapon Pack
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Content Type: Weapons, Mutators
Etiketler: Modded Content
Dosya Boyutu
Gönderilme
Güncellenme
9.752 MB
30 Eki 2023 @ 1:31
31 Eki 2024 @ 3:39
12 Değişiklik Notu ( görüntüle )

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Ars Telum: Weapon Pack

RadioactiveJellyfish tarafından 1 koleksiyonda
RadioactiveJellyfish's Mutators
22 öğe
Açıklama

This mod contains weapons designed for Ars Telum, an ongoing project of mine. These weapons make heavy use of Ravenscript to give players a refined experience. Due to this many of their features are exclusive to them. Although these weapons were made for the main project they can also be enjoyed standalone.

The Proficiency System
The main design philosophy of these weapons is that they can change based on certain stats the player has. To achieve this a Ars Proficiency System mutator is packaged with the weapons. Each weapon type has its own set of proficiencies ranging from things reload styles and ADS speed to recoil stability and damage multipliers.

Features
  • Toggleable Silencers (Default Keybind: J)
  • Randomized Silencer chance on bots
  • Simple Skins (Default Keybind: O)
  • Firemodes (Default Keybind: X)
  • Alternate reload animations depending on reload proficiency
  • Variable recoil stability based on proficiency
  • Variable ADS speed based on proficiency
  • Variable damage based on proficiency

The Configuration Mutator
Keybinds and bot silencers can be configured in the Ars Configuration mutator.

List of Weapons
  • Glock 19
  • HK416
  • MP9
  • Mossberg 500
...and more to come!

Requirements
This mod requires Apsel's Universal Recoil mutator! Without it you will be missing a part of the core experience of this mod. Movement Core and its Weight System is also recommended but not required.

This weapon pack is very much a work in progress. The weapons already available are feature complete, but more will definitely still be added. As this is just one half of a much bigger project the weapons in this pack will change over time. If you want more updates, join my Discord linked below.

Team Members
RadioactiveJellyfish - Project Lead/Programmer
Apsel - 3D Modeller/Animator
Rift - Sound Designer

Special Thanks
OmegaSceptile for creating the project logo.

Skin in screenshots: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2853086125

Most likely not RavenM compatible.

[discord.gg]
[ko-fi.com]
159 Yorum
RadioactiveJellyfish  [yaratıcı] 16 May @ 7:22 
As of right now, it's on an indefinite hiatus I'm afraid. I may revisit it again some day, but I can't make any promises as to when it'll continue. I have other projects I'm working on that I'd like to finish up first.
Grandslayer 16 May @ 4:34 
this is PEAK, are we getting more updates or is this another project discontinued?
amogusgaeming1234 15 Mar @ 14:13 
PEAK!!!!!!!!!!!!
RadioactiveJellyfish  [yaratıcı] 4 Şub @ 17:09 
Press the keybind listed in the description (you can change this in the mutator settings) to toggle suppressors on. Not every weapon has one available though.
Fussy1K 4 Şub @ 6:18 
The video featured a weapon with a suppressor. Why isn't there a weapon with a suppressor in the mod?
Canada 22 Kas 2024 @ 17:06 
Great Mod!
John27 6 Kas 2024 @ 5:43 
Makes me want a Gunsmith like feature for Ravenfield (while still having the legacy weapon select mode for compatibility)
RadioactiveJellyfish  [yaratıcı] 25 Eyl 2024 @ 2:40 
I can make a mac/linux build. It'd be a separate workshop entry though
donnisgreen 25 Eyl 2024 @ 0:27 
yeah on mac the bullets were purple for me, by the way it still looks really good!
Night_Sniper 12 Ağu 2024 @ 2:11 
Its a wonderful pack, thank you so very much for it for keeping it free of bloat. One good weapon of each general type is always better than a bunch of variations that each lack something.

Waiting for a long range battle rifle with goofy big ACOG, if anything, heh.