Crusader Kings III

Crusader Kings III

53 ratings
Amazing Traditions
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
11.979 MB
11 Nov, 2023 @ 3:15pm
11 Nov, 2023 @ 3:23pm
2 Change Notes ( view )

Subscribe to download
Amazing Traditions

Description
This mod introduces a variety of 15 new traditions.


Generic Traditions


Absolutism

Militaristic

Harmonious Rulers

Bulwark Traditions

Familial Unity

Master Goldsmiths

Strong Heritage

Nordic Steel


Historical Refrences


Prussian Militarism

Declaration of Telepinu

Bronze Traders

Trojan Spirit

Canaanite Irrigation

Hellenic Legacy

Spartan Traditions

( Not historically accurate )

I'm happy to accept any ideas for new traditions!
Popular Discussions View All (1)
3
17 Nov, 2024 @ 4:17pm
Suggestions for traditions
YepThatsMyName
5 Comments
米塔 28 Nov, 2023 @ 5:22am 
I really like this Mod, but I think there are some traditions that have issues. Here are my suggestions:

Nordic Steel: ·
+100% knight effectiveness is absolutely too buffed, I even think that +25% is more balanced (for Spartan Traditions only got +50%)
Also it's not very reasonable to only have this one modifier, I will suggest to add +10% heavy infantry damage while +5% MAA cost

Bronze Traders:
The new Chariot MAA it added is kind of useless since low damage and horse archer type; honestly, there's no need for it to be presented in Middle Ages at all
Similarly, +25% knight effectiveness seems like saying that bronze weapons are more advanced
-50% building time is too buffed, may be -15% will be better

Hellenic Legacy:
the modifiers are interesting, but Hoplite lacks competitiveness due to its low stats, while the Phalanx, how it does not have cost at all?

Familial Unity and Declaration of Telepinu:
Their modifiers overlapped

Absolutism:
+10 duchies is absolutely too buffed
gigachad 16 Nov, 2023 @ 3:22pm 
I think the Absolutism tradition would be better if it changed Tyranny Gain to -50% or even -75%, but then add a -20 vassal opinion modifier. It would allow you to revoke titles and imprison characters almost at will as an an absolute ruler would.
Boozerbeef 12 Nov, 2023 @ 11:52pm 
come on man, another dope mod?! :D
Dalden246 12 Nov, 2023 @ 8:30am 
These all look really cool, although a bit overpowered in some cases.
BlackLuck 12 Nov, 2023 @ 6:02am 
Industry Trait; you have it, bud. Gonna try this one out too!