Europa Universalis IV

Europa Universalis IV

30 ratings
NII's Compatch
   
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File Size
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19.994 MB
12 Nov, 2023 @ 9:35am
11 May @ 8:46am
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NII's Compatch

Description
ALL FILES ARE NOT MADE BY ME AND I DO NOT USE THEM FOR COMMERCIAL PURPOSES


This is a compatibility patch to make the main mod work with mods that change the map.
At the moment I can assure that it definitely works with Extended Timeline and Steam, Gitlab and Loopbennar versions of Anbennar: A Fantasy Total Conversion


ATTENTION
You should run this mod with main NII's Graphical Pack to make it work properly.
52 Comments
NatusInIgnis | NII  [author] 5 Jan @ 3:54am 
Thing is I know the problem - Waternormals from mainmod rewrites Anbennar Waternormal for some reason. But it shouldn't be the case because I set dependencies of this mod to overwrite Anbennar and Main mod files. But Anbennar should always rewrite main mapmod (And so main mod waternormals). I'll check when I have time but for now I don't know what is exact problem of this. The waternormals are probably not being overwritten due to some kind of magic lol.
Davi 4 Jan @ 10:00pm 
there are some files in the normal graphical pack that need to be deleted to get rid of this. Forgot what they were but it was like a whole map picture. Since your compatch doesnt have those files they just stay there. Could try adding empty image with same name.
NatusInIgnis | NII  [author] 4 Jan @ 5:26pm 
I'll check if i have the same problem as you guys
Altarios 4 Jan @ 10:39am 
I'm here for the same reason than you Davi, for some reason NII's got this issue very recently because i was using both mod with no outline problems before.
Davi 4 Jan @ 9:24am 
in anbennar i get the europe terrain outline. Idk why but happens only with your mod on, tried different load orders too
Kochanich 21 Oct, 2024 @ 1:05pm 
Probably it wasn't even a problem on your part, probably some anbennar dev just f-d something up specifically in my previous bitbucket version that got fixed later
Anyways, sorry for bothering you, your mod is good
Kochanich 21 Oct, 2024 @ 1:02pm 
Lol, I just updated my bitbucket version to the newest one and it seems to be working. It used to just load vanilla water sprites, not the dark water from the graphiucal pack mod, but now it seems to be working fine. That's strange. Granted, my previous bitbucket was about a 1.5 months old, so maybe there were some shadow changes/fixes done by the Anbennar mod team to fix any previous compatibility issues? Now it seems to work properly
NatusInIgnis | NII  [author] 17 Oct, 2024 @ 6:05am 
Mmkay. I just downloaded the latest Bitbucket Version and it's seems to working fine to me. Can you tell me exactly HOW you install the BB Version? Because the folder with the BB version should be called "Anbennar-PublicFork" for it to work properly. (And so the descriptor file.)
Kochanich 17 Oct, 2024 @ 3:26am 
This is my favorite graphical modpack, you really did a great job
Kochanich 17 Oct, 2024 @ 3:24am 
Thank you!