Total War: WARHAMMER III

Total War: WARHAMMER III

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The Old World Campaign [Updated]
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Tags: mod
File Size
Posted
Updated
2.548 GB
13 Nov, 2023 @ 1:18am
9 Jul @ 11:34am
211 Change Notes ( view )

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The Old World Campaign [Updated]

Description
>>> THIS MOD REQUIRES MIXER! <<<



This is a completely new campaign based around the Old World, a region of the Warhammer Fantasy universe.

Description
This new campaign includes 1317 settlements and loads of new factions. All factions included are unlocked and are playable. The map features a layout with very few compromises—everything is in its rightful place, for better or worse.

Whereever possible, vanilla game mechanics have been ported and adapted to the new map's set-up.




Sub-Campaigns
These submods contain "smaller", more-focused campaigns. Same map, just with less stuff, ie. they run faster, a lot faster. And multiplayer works.




Compatibility
For specifics, discuss among yourselves in the Compatibility Thread.

Mod Configuration Tool
If you have MCT enabled, then you can do some cool things. Decide on these settings before you begin your game.

There are options to swap-in any 'missing' vanilla playable lords. For instance, you could set Tyrion to start in Elftown or Malekith in Nagronath.

There is also a "minor faction killer" MCT option which will remove far away minor factions, setting their settlements to ruins. This will make turn times a lot quicker.

Multiplayer
A few things have been tried over the last year to get multiplayer working, but there's been continued reports of desyncs. So let's call it here and finally state that the map is too complex for multiplayer to work correctly.

However, the sub-campaigns are a different story. Try one of those out.

Translations

Older Versions
I upload a back-up anytime I'm about to upload a save-game-ruining version of the mod.

You can find version 3.111 of the mod Here.

3.110 - 3.102 - 3.88b - 3.86 - 3.83 - 3.70 - 3.56b - 3.38e - 3.31 - 3.27 - 3.24 - 3.13 - 3.0


Start Position Map
Start Position Map with slightly better viewing quality.[imgur.com]



Credits
  • ChaosRobie for all the major work and for the entire campaign map
  • Partypus for the 2d art stuff (faction flags, maps, etc.). And lots of 3d art stuff (like Dark Lands, Nurgle's Realm, Hell Pit, and plenty more. Basically anything that looks goooooood).
  • Team CAIME[github.com] for creating the CAIME tool, used to edit the hex map, generate the main pathfinding file, and a few other tasks.
  • FSFRanger for the RoC settlement prefabs. Motorway South for the Bel-Aliad settlement prefabs. Kou (Inu) for the cacti models.
  • Hkrul, Wolfremio, Mr. Archive and Gold for additional 2d art help. Kings Yakuzi for help with the start positions map.
  • Mixu for a bit of scripting and for maintaining Mixer.
  • Video in description by Colonel Damneders. It misses the MCT options, but is otherwise a great overview.
  • Various people on Da Modding Den discord for support, feedback, and beta testing. Curse you and thank you.

Bug Reports
Put your bug reports in the Bug Report Thread!

Future/Ideas
Things are always being worked on and improved. The map is at the maximum horizontal width, so for map size, this is "it".

Feel free to write your ideas in the Handy Dandy Ideas Thread!


Popular Discussions View All (18)
1,193
58 minutes ago
PINNED: TOW Bug Report Thread
ChaosRobie
355
3
6 Jul @ 5:56pm
PINNED: Post Your Ideas In This Thread
ChaosRobie
231
3
7 Jul @ 6:31am
PINNED: Report Compatibility Issues Here
ChaosRobie
3,475 Comments
Dragon32 4 hours ago 
@Lemonsquid
What do you mean standalone? If you mean without Mixu's Unlocker, then no.
Lemonsquid 5 hours ago 
is it possible to play this mod standalone? I keep crashing
malkoram 12 Jul @ 10:43am 
Amazing mod, im playing settra and with this mods is a totally new campaing, but im missing one city, Ka-sabar, usually i wont care about a random city but this one has one of the tomb kings pyramid landmarks, i hope this city is added in a future update.
Gerald 12 Jul @ 10:05am 
Mode still is out of date
SpooNNNeedle 11 Jul @ 5:44pm 
@Morgoth5757 you're probably just trying to be helpful, but there's an entire section in the description detailing the mod has issues in multiplayer
Morgoth5757 11 Jul @ 12:50pm 
hello the mod is not up to date for the
multiplayer
Sun Tzu 10 Jul @ 10:50pm 
@Knowyourhistories Try to do what i did. Delete all mods manually by deleting them in the workshop folder. and after that unsubscribe and subscribe again
MD-Toxo 10 Jul @ 10:17pm 
Best Mod!
Knowyourhistories 10 Jul @ 8:46pm 
It keeps crashing when I try to launch a campaign I only have this mod, mixer, and mct on. Have tried deleting and reinstalling but nothing seems to work. I do notice that it for some reason says this mod is out of date, could that have to do with it?
Dragon32 10 Jul @ 2:36pm 
@Sun Tzu
Cool, glad you fixed it.