Left 4 Dead 2

Left 4 Dead 2

543 ratings
Divine Cybermancy Pt. 1 by MLUI & Fix by bubcat
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375.509 MB
2 Dec, 2023 @ 6:01pm
9 Mar @ 3:39pm
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Divine Cybermancy Pt. 1 by MLUI & Fix by bubcat

In 1 collection by Sherriff Huckleberry™
Divine Cybermancy Parts 1-8 (Fixed and Original) by MLUI & Fix by bubcat
10 items
Description
This map features its majestic scenes, grand building and statues, massive explorable areas, also aesthetic materials, making it a really excellent map. All credit and thanks to MLUI, the original author.

Map 9 (dworld09_tuto2) had no string table file (stringtable_dictionary.dct) in it. The map is no longer compatible with any other versions of this campaign. Here is an English translated version of this campaign and the mission files in all parts will make this campaign load its parts only when you play it. Without a mission file in every part, your game will load every asset for this campaign EVERY game you play, irregardles of what map you're playihng.

IMPORTANT: The mission file in a campaign tells the game to load the maps from that campaign only and also to load the assets (materials, models and sounds) for just that campaign. ALL MULTIPLE PART WORKSHOP CAMPAIGNS NEED A MISSION FILE IN EVERY PART. The game then knows what to load for that campaign. All parts should show up red in your ADDONS list due to those mission files being in all parts and this is not a problem. If a part of a campaign only has maps, meaning only a maps folder in it, it doesn't need a mission file. Example: Death Woods and Suicide Blitz.

Enjoy all!
114 Comments
Dandelion 24 Jun @ 1:28pm 
神图,超级宏伟,除了引导有点不清楚,场景神中神:steamthumbsup:
Yumia--Meng 15 Jun @ 12:39am 
好像会红名,但是不影响联机?
玉子姜 9 Jun @ 1:58pm 
4/5 地图的氛围做的很好,难度适中,第一次玩花了我两小时,整体来说感觉不错。
缺点:第8关铁门的按钮没有高光,花了我半个小时,重开两遍才找到。开始以为是bug,结果是没按按钮。如果可以的话,在机关上面都加上高光会舒服很多
Machine Translation: The map's atmosphere is pretty well-crafted, and the difficulty is moderate. It took me two hours to complete on my first playthrough, and overall it felt good.
Downside: The button for the iron gate in Level 8 has no highlight effect. It took me half an hour and two restarts to find it. At first, I thought it was a bug, but it turned out I'd simply overlooked the button. If possible, adding highlights to all such interactive mechanisms would greatly improve the user experience.
Sherriff Huckleberry™  [author] 16 May @ 11:18am 
Super Gravity Fangirl☆Vivian 1 hour ago
An epic and long map. In the first level, I ran to 59% of the underground space and walked along the iron bridge corridor. There were a lot of medical supplies in the room. Then it seemed that the elevator switch had a bug and I got stuck. . . . . . .
仪玄师傅☆大雷 16 May @ 9:51am 
史诗级超长地图,第一关跑到59%的地下空走铁桥走廊,房间一堆医疗补给,然后好像电梯开关bug了,卡关了。。。。。。。
swpcmnds 27 Apr @ 11:41am 
Please don't port games as-is as campaigns. This was absolute dogshit shitshow. One of the worst campaigns ever created.
TNTina 19 Apr @ 1:02pm 
this is a good map although i could not get past part 3 and the other 2 parts are long and fun
Sherriff Huckleberry™  [author] 28 Mar @ 1:22am 
All parts of EVERY multi part campaign on the workshop need to show up red. Check your console to see that the conflict is the mission file. It tells the campaign to load the parts only when that campaign is running. Without the conflict aka mission file in every part, the .vpk/part will load EVERY campaign like a skinned weapon mod does = very bad.
MatchaLatte 27 Mar @ 11:02pm 
I got conflict to every part, don't know why but just part of the map were conflict each other
Long Gun Mallory Knox 15 Mar @ 10:25pm 
This is one of the best long campaigns. High quality design, very good atmosphere. 10/10.