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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3465168354&searchtext=
Lots of bug fixes, re-balancing, and additional content.
I like the addition of simple firearms, makes sense that a survivor would not directly transition to a laser weapon from a bow...
But i have one question: Where do i find the "boomstick" that is required for the coach gun and cartridge musket?
One suggestion though, I think it would be ideal if all the OET items were grouped under their own toolbar icon, so they're easier to locate.
Ideas for bootstrapping to future tech:
Refined silicon (growing crystals).
Tools to make lenses, then microscopes and lithography machines for IC production.
Glass production.
Refined glass.
Plastics.
Microcontroller IC production.
CRT displays.
Solar cells from refined silicon.
Fiber optics production from refined glass.
To skip bootstrapping, it should be possible to deconstruct loot such as laser pistols into lenses etc.