RimWorld
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Reel's Facial Animation Textures
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Mod, 1.4, 1.5, 1.6
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2.182 MB
19 дек. 2023 г. в 22:30
6 июл в 11:45
Обновлений: 5 (просмотреть)

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Reel's Facial Animation Textures

В 1 коллекции, созданной Reel
Reel's Awesome Mods
Предметов: 7
Описание


[ko-fi.com]

My own Vanilla-Style textures for [NL] Facial Animations, built to work alongside Vanilla Expanded's retexture as well as EyeGenes2 to add custom eye coloring.

I always felt like the original retexture mod lacked certain face types that perfectly encapsulate life on the Rim, such as anger and despair expressions. This mod hopefully aims to fix that by adding 6 new eye textures, and 9 new mouth textures that are loosely based/inspired on existing Roblox faces.

This mod doesn't add custom eyebrow or skin textures, however I may decide to add some in a future update.

Please keep in mind that this mod is limited in mechanics as it relies solely on the Facial Animation framework. Send suggestions to the author of that mod if you have any ideas, I won't be able to help.

Disclaimer: This mod doesn't actually add lens flare glowing eyes, or changing expressions as shown in the mod thumbnail. However, it DOES add blinking & yawning.

This mod comes with built in support for EyeGenes2 and Vanilla Textures Expanded - [NL] Facial Animation straight out of the box. If you wish to add more variety to your pawns, these two mods will provide just that!



DOWNLOAD

INSTALL ORDER
  1. [NL] Facial Animation
  2. Reel's Facial Animation Textures
  3. Vanilla Textures Expanded - [NL] Facial Animation
  4. [BL] EyeGenes2 | Base - [NL] Facial Animation |


Should be compatible with most mods, as it's just a retexture.

Please check if any bug you find happens without the retexture mod installed. If it does, I won't be fixing it and you can report it to the original mod authors.
  • Compatible with Combat Extended

  • Unsure on HAR compatibility in general, as I personally no longer use it as of Biotech's release.

  • I have zero intentions of patching the Rim-Effect Asari & Drell races.

If you'd like to patch it with your own xenotype/alien race, feel free.


Art, GIFs, XML & patching stuff done by me.

Thanks to The Oracle of Thessia for the blinking & open mouth textures. I hope you don't mind me borrowing them, since this mod does require your texture mod. Download her mods here!

Thanks to Neronix17 for his HD Pawn Heads that I used in the thumbnails, Download his mod here!

Huge thanks to OPERATOR for teaching me how to make this mod in the first place, as well as creating EyeGenes2 and SpawnThoseGenes!

Thank you Tynan Sylvester and everyone at Ludeon Studios for this amazing game! (please add multithreading though xdd)

Faces are redrawn, inspired and entirely based on faces from the online game Roblox.

Translation mods are allowed, as long as you credit & link back to the original mod.







INSTALL ORDER
  1. [NL] Facial Animation
  2. Reel's Facial Animation Textures
  3. Vanilla Textures Expanded - [NL] Facial Animation
  4. [BL] EyeGenes2 | Base - [NL] Facial Animation |
Популярные обсуждения Просмотреть все (2)
3
19 дек. 2024 г. в 17:43
Is this how it's supposed to look?
Mash💀
0
11 апр. 2024 г. в 17:40
1.5 error log
JoeOwnage
Комментариев: 161
Reverie 13 мин. назад 
I have a question - I'm trying to figure out if there is a mod combination that allows for your eyes/colors and edits and the VE version of Facial Animations to work with custom Xenotypes (like Forsaken/Nereid from the Alpha mods or the Faun/Nephilim mods).

I can't seem to make it work at alllll. The eye colors from the xenotypes don't seem to appear at all if I have anything Facial Animations related :(

Additionally - I don't see bionic eye implants showing either.

I'd appreciate if someone could guide me a bit. I tried the Xenotype compatibility mod, but it didn't do a thing. Might be doing something wrong.
Lemniscate_Mike 17 авг в 16:20 
@Reel, my bad. I thought they were your mods. =T
Reel  [создатель] 17 авг в 16:00 
Wait until support gets added.
Lemniscate_Mike 17 авг в 15:58 
@Reel I do actually have that(and the three mentioned in it), but it seems leathery faces aren't supported or w/e.
If I turn off the animations it'll show.
Reel  [создатель] 17 авг в 15:50 
Lemniscate_Mike 17 авг в 14:04 
Would you be planning on updating this to support leathery faces and such(I'm asking for each mod, as I dunno who needs to do it)?
Lord Felix 8 авг в 20:01 
Does anyone know what causes some pawn's face to appear faceless?
Reel  [создатель] 3 авг в 8:23 
Looks like RimSort's loop sorting problem got resolved. Nice.
Aidom Nou 1 авг в 7:33 
Are there any plans to support EyeGenes2Lite? From what I could tell, everything you'd need is already there. You'd just have to make the EyeGenes2 patch detect the lite version as well. Anyway, great mod as always!
OutLook 31 июл в 16:20 
can you add a very rare chance (for no apparent reason) to have the pawn get that one roblox man face, the one with the chiseled look? I don't know why, I just thought it'd be hysterical.