Arma 3
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WBK Immersive Animations
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Data Type: Mod
Mod Type: Animation, Mechanics
File Size
Posted
Updated
5.562 MB
21 Feb, 2024 @ 8:43am
4 Mar, 2024 @ 7:09pm
11 Change Notes ( view )

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WBK Immersive Animations

Description
Everybody love immersive stuff, isnt it?
So, i already know your questions, what the hell this mod about?
Simple stuff, it plays different animations whenever you interact with different items.

There is animations for:
  • Map interaction
  • Compass usage
  • Wrist watch animation and ability to disable the display of time on the map, actually making wrist watch usable (whaaa)
  • Tactical ping animations.
  • Talking gestures whenever your character says something using TFAR or ACRE.
  • Radio animations for TFAR and ACRE (do not forget to disable ACRE radio animations if you have them enabled)

But Webknight, there is already mods like that!
And you will be completly right! I actually created this mod to use it alongside Animate by ASmallDinasaur and ooga booga. Its just some of those mods are missing animations that i wanted to see (such as compass ones or talking animations) or dont have transition animations, which makes the hand do those weird movements. Again, this mod can be a replacement for mods mentioned above, or it can work along side with them. Just dont forget to adjust it to your needs. I tried to make all animations to not block any player input, you can still fire in all animations as well as use sights etc. Everything is working in a way so that it doesn't make you uncomfortable in gameplay.

What you can expect in the future:
  • Fixes and improvements
  • More talking animations
  • GPS and Drone controlling animations?
  • And other thing i didnt thought about yet

All righty, i hope you will like it.

Main Credits:
Bohemia Interactive - For awesome game and platform!
Macser - For awesome ArmaRig for blender!
ASmallDinasaur and ooga booga - idea and inspiration
My patreons - for supporting my work.
Popular Discussions View All (1)
4
12 Feb @ 9:20am
Animation/Compatibility Request
Puotek
236 Comments
_mickey_ 8 May @ 7:59am 
@WebKnight Thanks for the great mods! Please try add animations for NVG turning on/off .
There are some imperfect mods on this topic, but I'm sure you'll make them better!

And also, please try addi animations when working with explosives or with static weapons. One animation (manipulating hands on the ground level) would be enough to put or defuse any explosives or deployment/undeployment static weapon
󠀡󠀡 21 Apr @ 10:07am 
we need an open door animation..
Mik92 27 Mar @ 11:00pm 
Is it possible for this mod to have its settings be client-side similar to Project SFX? I play with a group of guys that like the mod but only want to enable a few animations from their end because it conflicts certain keybinds while they are flying.
WebKnight  [author] 2 Mar @ 5:15am 
@Viscerion thats from IMS
Viscerion 1 Mar @ 7:32pm 
Does this mod have the inspect weapon bound to the tilda key? Because I can’t figure out how to change that.
Jinx 5 Feb @ 6:53pm 
Any chance of having door opening / closing animations? NVG On/Off animations would be neat as well.
WebKnight  [author] 19 Jan @ 10:23am 
@Kayien yeah
Kayien 19 Jan @ 9:24am 
This work with immerse or no is necesary?
Janos 7 Jan @ 7:59am 
jesuschrist is there a mod that adds the "giving the finger" animation somewher???
Jaeger 4 Dec, 2024 @ 5:07am 
@Phenosi Thanks =)