Project Zomboid

Project Zomboid

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Hanksie's Guitar Wall Hanger
   
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File Size
Posted
Updated
4.937 MB
7 Mar, 2024 @ 12:57pm
25 May @ 11:53am
22 Change Notes ( view )

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Hanksie's Guitar Wall Hanger

Description
For Build 42 Version, head to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3410972667 !!!

Allows guitars to be hung on the Walls!

Head over to Hanksie's Musical Wonders for more guitar colours! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3276683072

Compatible with Angry's Lifestyle: Hobbies mod!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2997342681

Also adds hanging guitars randomly across the map, adding immersion and personality to homes!

No base is complete without your collection of guitars beautifully displayed along the walls!

Keytars, Banjos and Violins are now ready to be displayed in all their glory too!

How To Use:
- with a Hanksie's Guitar Wall Hanger and a guitar in your inventory, just right-click either item and select "Attach Guitar to Wall Hanger"
- guitar can be detached from the hanger with a right-click while it's still in your inventory
- once you have the guitar as " - mountable", place the instrument on a wall of your choice


Where To Find:
- they can be found in hardware, furniture and tool shops... there might even be a few in that elusive music shop....


How To Craft:
- 1 plank,
- 4 nails
- 2 leather strips

* Must have Carpentry lvl 3 and Tailoring lvl 1.


Single player and Multiplayer. Can be added mid-save.


Latest update:
-Updated guitar textures
-Hanging guitars spawning across the map

-Added CH, CN, DE and ES translations
-Added FR translations - massive thanks to @Xianah :D
-You now only need to have Tailoring lvl 1
-Any type of hammer, including the wooden mallet, can be used
- Fixed error with procedural list


* Special mention to @DerGeissler and @gunslinger for their top-tier assistance.


Workshop ID: 3174889729
Mod ID: GWH

Workshop ID: 3174889729
Mod ID: GWH
Popular Discussions View All (2)
13
19 Feb @ 6:19am
Bug Reports
raffataffattack
5
24 Nov, 2024 @ 4:46pm
Suggestions
raffataffattack
60 Comments
That Random Guy 10 Jun @ 10:03am 
Hi! I love the mod. But I was wondering if there was a way to take the guitars off the wall after they've been put up?
raffataffattack  [author] 6 Dec, 2024 @ 2:52pm 
@Ataoid ah ok, no worries, enjoy!
Ataoid 6 Dec, 2024 @ 2:18pm 
I'm sorry, I was doing it wrong, the tactic you said worked, thank you.
raffataffattack  [author] 6 Dec, 2024 @ 1:51pm 
@Ataoid I'm not sure what you mean. In the Bug Reports discussion can you put a little more info please and I'll look into it?
Ataoid 6 Dec, 2024 @ 1:42pm 
I can't make out the guitar on the wall
raffataffattack  [author] 6 Dec, 2024 @ 1:22pm 
@Ataoid With the furniture "Pick up" tool, as you would do for any furniture.
Ataoid 6 Dec, 2024 @ 12:39pm 
hi how can i remove from wall
raffataffattack  [author] 16 Nov, 2024 @ 10:52am 
@NerdgamerDave I've uploaded my fixes to the spawning logic, which should now stop the over-saturation you're getting. This was mainly down to buildings being processed more than once, and by every user on the same server, over many different sessions.
Have a check of the change notes if you wanna know a bit more.
It won't remove any that you've already got around the place, but just think of the jams you could have with all of them! :steamhappy:
Jane Helldiver 13 Nov, 2024 @ 11:46pm 
I may not be the mod itself but interaction with modded maps and other things. Cuase tiles in general can be janky.

Me and a player got a chuckle seeing the entire Rosewood PD just FULL of guitars.

I also use "vanilla tiles enhanced" but that is just a texture so should not mess with things.

Whatever the cause some areas were at comical levels of spawns.
raffataffattack  [author] 13 Nov, 2024 @ 6:31am 
@NerdgamerDave Oh no! That shouldn't be happening. I put in many checks to make sure they weren't spawning everywhere and in buildings they shouldn't be, but I'll reduce it further. I am looking to add mod options to turn it off/reduce it down further. There should be limit to how many can spawn in a single building, but that might not be working properly.
Thanks for letting me know, and for the nice comments!