Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Imperatus
   
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Description
Imperatus is a collection of modlets (in progress) to expand various aspects of the game with relatively simple adjustments all intended to make the game a bit more epic, and round out some rough corners. They are all designed to work independently, together, or with a wide variety of popular mods.
Items (3)
Imperatus - Barbarians at the Gate
Created by sloth.dc
Barbarians at the gate -- Barbarians start slightly further away -- Cheaper to hire -- Slower to convert -- More aggressive -- More flavorful -- Less Tech advanced -- More experience -- Weaker against cities -- 5x as many clans Recommended Mods -- Barbaria...
Imperatus - Corps Concepts
Created by sloth.dc
Imperatus - Corps Concepts 0.5 Adds flexibility to military formations to Imperatus, the modular and highly compatible framework for more epic, immersive games. Recon and ranged units are significantly weaker on their own in pitched combat, but much strong...
Imperatus - Polis States
Created by sloth.dc
Imperatus - Polis States 1.0Polis States adds significant depth to city growth, loyalty, and happiness, reshaping how civilizations expand in the early game. Inspired by true city-states, this mod ties city growth, loyalty, and production yields more tight...