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- Torture Rack/Table: Could function something like a draincasket, requiring a living pawn to be inserted before it works. Interacting with the rack could be a 2-pawn activity which would have the captive struggling and blood gushing while recreation is gained. The captive is kept in the exact state it was in when it was added to the rack.
- Scrying Stone: An ominous green (or red for vampires) crystal which hovers in the air. Interacting with it is a 1-pawn activity which suffuses the user in a glow while being entertained by glimpsing into the future.
- Sparring/Fencing Ring. A 3x3 area enclosed by rope or chains where 1-2 pawns can train in combat against one another, using the melee animations. Trains the equipped weapon while raising recreation.
Keep two things in mind: The resurrection process does NOT make a new cursebearer, only a standard profaned. If the cursebearer dies you lose the ability to make more profaned.
Secondly, the resurrected will be an autonomous person with the same allegiances as before death, meaning if you give the curse to a trader that died walking through an insect nest, he'll get right up and leave with his friends. Presumably enemies also awake hostile, haven't had the chance for that yet since it takes so long between each curse.
A question about the mod that I might just be missing in the description is do they age and can they procreate? I assume no on aging but if they can procreate maybe put in a gene that makes them infertile.
@Bobbarækus Not sure what is happening there, they shouldn't be getting mood buffs from eating human meat. They can eat raw meat without getting sick and the "one with death" meme makes eating human meat acceptable but that is the only thing in the mod that touches cannibalism.
I do like the idea of undead themed recreation, that might be something I add in the future.
- Make all food sources equal. Cooked, raw, insect meat, human meat etc. But don't give the profaned mood bonuses from cooked food and high quality meals, to balance it out.
- Either cut their need for recreation or add some undead-specific recreation like a torture rack (it feels uncanny that your undead warlord is mad because he can't play horseshoes)
That aside thanks for a great mod! I love these guys!
I started in a mountainous ice biome and I thought that it was perfect because of the profaned cold resistance. Since no animals go there, I figured I would have to live entirely off of human meat. That also seemed very on-brand.
Colour me VERY surprised to find the Profaned get massive mood buffs from eating human meat. Of course I understand that you can choose to be good guys that would never eat people, and you can use prepare carefully to pick the cannibal trait, but wouldn't it make more sense if they weren't at all affected by the need to consume human flesh? Additionally they're also bothered by food being raw, which seems such an odd complaint for walking corpses that just needs any sustenance.
They will have a sickness after that though that lasts a little while and lowers consciousness, if they have something else going and their consciousness drops too much they'll be downed. At which point you might have to tend them.