Black Mesa

Black Mesa

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BMCE Spin-Off: Blue Shift Support
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MODEL: NPC
File Size
Posted
Updated
767.954 MB
5 Apr, 2024 @ 8:49am
11 Jan @ 2:57am
49 Change Notes ( view )

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BMCE Spin-Off: Blue Shift Support

Description
This mod still REQUIRES default Black Mesa Character Expansion Installed for fully functional features

My own take on BMCE Blue Shift Support. This mod is a modification of "BM:BMSCE" addon on workshop which was supposed to be for my personal use. However, I decide to upload it on workshop and as you can see from the title, this mod is called "BMCE Spin-Off" as it includes custom models made by fellow BMCE enthusiasts and modders.

BMCE Blue Shift Support includes the following
  • Full Blue Shift Support - Most of the models were given BS animations support.
  • Additional staff types and models - These are: Administrative personnel, jacket guards, chief scientists, HEV personnel, logistics personnel, technicians and HECU engineers (By BMCE:R) Female maintenance workers, hurt female office workers, hurt construction workers and revamped male cafeteria model. (By Pyri and Adam) Firewoman, Medic and Female HEV personnel.
  • Unique appearances for most of BM Personnel and HECU Marines.
  • Legacy maintenance worker texture.
  • Fixed majority of the issues found in original Blue Shift support addon.

    Installation Guide
    1.Subscribe to the mod
    2.Create 'custom' folder in 'steamapps\common\Black Mesa\bshift' file (Ignore if already created)
    3.Install only BMCE main files in 'custom' folder, all the misc file contents are already packed in the folder. (Note: The files should also be installed in normal bms' custom folder too to avoid any bugs)
    4.Go to 'steamapps\workshop\content\362890\3213248248'
    5.Drag the support file to the 'custom' folder in 'steamapps\common\Black Mesa\bshift' (Note: The files should also be installed in normal bms' custom folder too to avoid any bugs)
    Note: In case if the mod isn't function properly, check if your other mod is conflicting the file. If not, try reinstalling the mod or verify game cache. If none is working, you may need to install the BMCE main files and BS file in bms custom folder too.

    Recommended Mods
    It is recommended to install to the following mods for better experience.
  • Blue Shift Chapter Overhaul

    Credits
    BMCE Team: Authors of original BMCE.
    BMCE:R Team: Some of custom models used in the mod.
    Pyri and Adam: Additional female workers, hurt female office workers, hurt construction workers and revamped male cafeteria model.
    HECU Collective: Black Mesa Blue Shift.
    Black Mesa Security officer: Original Blue Shift support addon.
Popular Discussions View All (1)
0
7 Apr, 2024 @ 7:07am
PINNED: Planned Update
Joanai
94 Comments
Joanai  [author] 15 Apr @ 4:42am 
@Black Mesa Security officer Feel free to
Black Mesa Security officer 15 Apr @ 4:25am 
May i use your medic model? i will give you credit, of course.
https://ibb.co/n87F6Jr5
Synoz 10 Feb @ 1:03pm 
@Joanai I tried and it seems to work perfectly but some Hecu using custom animations dont have their model changed
Joanai  [author] 5 Feb @ 12:01pm 
@SinosseRT0 You can but you probably won't get the correct manifest/bodygroup for the HECU
Synoz 5 Feb @ 9:44am 
Can I use HECU remastered with this ?
a_guy_called andrew 31 Jan @ 11:02pm 
Well alright then good luck on the chapter overhauls
Joanai  [author] 31 Jan @ 7:25pm 
@a_guy_called andrew This issue will be fixed when Chapter Overhaul comes around, the culprit behind this issue is because the camera Murdoch uses the entry of his Captive Freight appearance
a_guy_called andrew 31 Jan @ 5:06am 
I'm having a small issue where Murdoch just doesn't use his intended looks. Like for example he still uses his base game look during duty calls and and uses the captive freight look during the new cam scene with him. it doesn't bug me too much but personally i really like the changes done to Murdoch in this mod and would like to actually use those changes soooo.
Doe 15 Jan @ 12:58pm 
Just wanna say thanks for your mod and keeping it updated and such
Joanai  [author] 11 Jan @ 11:05am 
@StitchyBOI Do you have a screenshot of the issue, this mod changes nothing to the HECU animation and even if their body is changed to use BMCE one, they still perform their animation perfectly fine on my side