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On line 910, it has `if (bill.Part == null)`, and it will result in the logger emitting "Unknown body part [" + partToFind + "]."
The loop before it tries to find a body part which is not missing and assign it to bill.Part, however because we are targeting a missing part, so it couldn't find and result in bill.Part == null.
Do you mind taking a look at this issue? Thank you so much!
1. Save Storage (this mod)
2. Blueprints https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3525001145
3. Allow Tool
4. Achtung
5. Dubs Mint Minimap
However, Graphics Setting+ is intended to improve graphical quality. One of the ways it does this is by instructing the game to use the uncompressed .dds files instead of the .png files. It would be easy to test this by simply deleting the .png files entirely when correct .dds files are present - you would not get any errors on startup or game load.
More importantly, the game should be able to render .png files regardless of specific resolution. It's the .dds files that are picky, but will give better quality and performance.
@firshpear: Thanks for looking into this.
@firshpear Email sent!
But yeah, the 64x61 resolution of those two images seems to be related to the issue. I'm not sure how .dds files are created, but if the .pngs can be converted to 64x64 and then used to create the .dds files, hopefully that should fix all the problems.
@firshpear I'm sure you've got this, but just in case you don't have the tools I'm happy to send my fixed files over to update the mod for everyone.