Barotrauma

Barotrauma

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Robotrauma (Afflictions Override)
   
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13.148 MB
20 apr, 2024 @ 9:37
5 maj, 2024 @ 15:52
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Robotrauma (Afflictions Override)

I 1 samling av Naskel Ross
Cybertrauma 2277 Test Modpack
111 artiklar
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Link to the original and description: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2948488019

I noticed that trying to override Afflictions from Robotrauma causes bugs and problems loading Robotrauma. This mod simply adds all Afflictions to Override, which solves the problem.

Should be compatible with all addons and patches that do not link to the original Robotrauma (example %ModDir:2948488019%)

Not compatible with Neurotrauma Transference for the reason stated above. Use this version of Neurotrauma Transference instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3227819564

Now, for proper operation, the Robo-Trauma Afflictions unofficial patch mod, as well as all other mods that override Afflictions from Robotrauma, must be loaded over, and not under Robotrauma

It may be updated in the future, but most likely all the additions will be in my upcoming mod Cybertrauma 2277. At the moment it is in the closed alpha testing stage.

Also check my other mods:
BetterHealthUI (Updated)
Neurotrauma Transference (Robotrauma Afflictions Override support)
NT BrainTrans
31 kommentarer
Spillways 22 jun @ 13:44 
still doesn't work due to prefab issues
Cloudy 24 maj @ 17:32 
The mod fails to add a specific prefab, by the name of "Vacubot". With my limited knowledge of modding, I can only guess that the reason for this failure is A; The Vacubot is not a prefab which exists, or B; The prefab which the game attempts to load goes by a different name.

Important thing that iv'e noticed is that the the console notes that the prefab has the same identifier as something from "Robotrauma", which obviously makes sense. But it attempts to override this item with something from a different local user than my own, going by a different identifier than my own local user. I suspect this might be an error regarding where the override points to in local directories.

I'd love to see this mod work. I am such a big fan of Robotrauma. Please reach out Naskel if you want more information from the error that i seem to stumble upon.
starqueen 11 maj @ 18:46 
same here no robovac
Stray 8 apr @ 7:37 
Does this require the old robotrauma, or is this standalone?
NebuTheDragon 18 mar @ 17:02 
This patch does not work something about robovac not being found in the files
Your favorite Heavy 16 feb @ 15:23 
odd, yesterday i tried to enable it because a mod needs it, but it just goes red and refuses to load entirely, not sure why
Naskel Ross  [skapare] 16 feb @ 2:18 
Just checked. Everything works perfectly
Your favorite Heavy 15 feb @ 14:58 
doesnt really work, wont let me enable it
Naskel Ross  [skapare] 5 feb @ 11:53 
Скафандр и не должен защищать робота от воды. У роботов имеются экзоскелеты
Guru 5 feb @ 10:46 
Не работает нормально, персонаж получает урон в теле робота когда находится в воде. Даже с надетым скафандром