Total War: WARHAMMER III

Total War: WARHAMMER III

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SCM's LCCP, 15 new factions for IEE! (6.2)
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1.624 GB
30 Apr, 2024 @ 11:35pm
17 Jun @ 5:36am
38 Change Notes ( view )

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SCM's LCCP, 15 new factions for IEE! (6.2)

Description
Introduction
LCCP
Legendary Campaigns Compilation Pack
Legendary Characters Compilation Pack
Love ChaosRobie's Campaign Project

This mod adds 15 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in ChaosRobie's Immortal Empire Expanded mod (IEE from now on).

ChaosRobie's IEE mod is required and will not work without one

Contents

The Guild's Expedition - Burlok Damminsson

The Master Engineer of the Engineer's Guild seeks new and undiscovered elements for his next fabrication, deep within the exotic jungles of Ind.
  • Dwarf Adventurers: Has access to various legendary adventurers through the forge mechanic
  • Pioneers: Hunt for exotic ingredients and perform experiments

Revellers of Dolmance - Alphonse Dolmancé

Lavish as ever, Alphonse Dolmancé lands with his group of cultists in the far lands of Ind, ready to plunge into excess.
  • Devoted Slaanesh: Doesn't have access to the chapel buildings but instead has access to Slaanesh sorcerers, pleasurable acts, and replenishment via captives
  • Refined Taste: Gains additional bonus from wine-producing buildings

Corsairs of the Spire - Duriath Helbane

Helbane sets out on his ultimate quest to destroy the Elven Colonies of Tor Elithis and claim all there is in the Witch King's name.
  • Corsair: Faction leader is also a Black Ark
  • Dream of Riches: A special mission against Tor Elithis

Deathsword's Warband - Engra Deathsword

The right hand of Asavar Kul now serves Archaon the Everchosen as his chief recruiter, aspiring to be the very catalyst of the End Times.
  • Everchosen's Champion: Gifting conquered settlements to Archaon to get a huge amount of souls
  • Everchosen's Headhunter: A collected number of cumulated souls provide shared bonuses with Archaon

Deathtoll Tribe - Hrothyogg

Hrothyogg, the legendary Maneater, comfortably sits on his improvised throne, collecting the ultimate toll from anyone who passes his valley.
  • Master Mercenary: Contractors may spawn after successful battles in enemy territories
  • Unique Big Names
  • (Requires ♥♥♥♥♥♥♥ DLC for this feature) Mercenary Contract

Sons of Phakth - Lich Lord Karitamen

Lord Karitamen emerges with his cultists who worship the Father of All on the distant shores of Nippon, partaking in some sinister plot involving the eternal Sun.
  • The Death Scarab: Reconquer Amenemhetum the Great's realm.

Tokmar - Surtha Lenk

Deep within the steppes, Surtha Lenk, the High Zar of Tokmars, aims to unite the Kurgan tribes and rain chaos on the realms of men.
  • Monster Pens: Capture a variety of hideous beasts and send them into battle

Tide of Defilement - Orgotths Daemonspew

Aspiring to be Nurgle's new gardener, Orghotts and his legendary Pox Rider march eagerly toward the earthfather's realm.
  • The Gardener: Orghotts seeks the Rotfather's favor by cleansing the unfaithful from his gardens

Far Away Kingdom - Sceolan

Far away from the High Realm of Atylwyth, the exiled warrior Sceolan plans his definitive return to the Oak Glades.
  • The Winterheart: Receives bonuses for entering regions with a frozen climate and magical forests.
  • Far, Far Away: Office, forest encounter, and confederation missions

Champion of Bastion Stair - Lord Slaurith

The Champion of Bastion Stair once more roams the mortal realm, seeking his next worthy challenger and inevitable victim.
  • The Dark Pact: Hunt down your past fellow knights and sacrifice them to Khorne

Khazag - Thorgar the Blooded One

On his quest for daemonic ascension, the Kurgan Zar, Thorgar the Blooded One, leads his warmongering Khazag tribe to eternal glory or inevitable demise.
  • Ascension: Finish Thorgar's quests and allow him to ascend into daemonhood

Guardians of Calith - Torinubar

For centuries, Torinubar has ruled over the Gates of Calith in the name of the Phoenix Kings of Ulthuan, and as such, he has become accustomed to managing the trade routes that pass through them.
  • Transit Trade: Balance supply and demand using your regional advantage
  • Crossroad of the Cultures: Use collected goods to give Yin-Yang upgrades to units

Firebrand's Slavers - Valbrand Fireblade

Ravaging and razing in the name of the Blood God, Valbrand sailed his raiders eastward, craving more skulls to sacrifice in his patron's name.
  • Full-Horde
  • Dedicated to Khorne
  • Chaos Gift
  • Bloodletting

Ravenblessed - Volrik Clawhand

The Kurgan warlord of the Ravenblessed tribe, Volrik Clawhand, willingly partakes in the Architect of Fate's next plot.
  • Dedicated to Tzeentch
  • Changing of the Ways
  • Chaos Gift

The Everliving - Zacharias the Everliving

Far away from the Forest of Shadows, the defeated Zacharias plots his return to the Old World, aiming to destroy all that betrayed him prior to his demise.
  • Books of Nagash: Seek out the Books of Nagash by occupying the settlements and defeating the characters harboring them to gain great powers
  • In His Homelands: Amplify the great powers by constructing the Shadeheart Fortress in Zacharias' homeland (located in the Forest of Shadows, Wolfenburg)

Former playable: Destroyers of Khorne - Arbaal the Undefeated

Fueled by bloodlust, the Destroyer of Khorne remains undefeated, and as he strings together more victories and his power grows, so does his unbridled lust for more slaughter.
  • He is deleted from the map after 6.0 and only available in custom battle
  • Undefeated: Along with Khorne's basic bloodletting, Arbaal's faction gets an additional bonus for continuous wins
  • Khorne's Curse: Will get a huge debuff on Arbaal's defeat or retreat

More info
Credits
Known issues & Planned Works
280 Comments
The Coolest Cat 6 Jul @ 10:31pm 
Any chance you can do a regular immortal empires version?
TheRealJD 28 Jun @ 10:24pm 
It crashes the game when trying to start a campaign either that or the loading time is extremely long for the new campaign :(

For any SCM Lord the select Lord screen gets blurry, does anyone know how to fix that ? Is it another mod that messes with it ? (I had all the OVN faction mods active tbf)
Polyamide Knight 18 Jun @ 6:12am 
Damn, it may actually be your other mod, Marienburg.
Polyamide Knight 18 Jun @ 5:54am 
Is giving me CTD in first turn of AI. I will try to resub and see if it helps.
Emperor Karl Franz 7 Jun @ 5:11am 
Hrothyogg does not show up for me, I have the Goldfag DLC but not the Normal Ogar DLC do I need the regular Ogar DLC to play that LL?
hugoleomarinho 5 Jun @ 7:23am 
its fixed, for me
NorscanWarlord 5 Jun @ 12:13am 
am i allowed to use textures to create a reskin for someone?
aaronpmc 4 Jun @ 9:01pm 
Has the bug been fixed somehow? Warning is gone...
NorscanWarlord 3 Jun @ 9:07am 
Warning is gone, so im gonna assume the issue has been resolved with the hotfix
Leo Atreides 2 Jun @ 6:34pm 
@Diarmuid: The latest patch for the game broke sea nodes for caravans. This means that convoys that travel to a sea node will result in a crash if you try to load a game or if you finish a battle.

This means that you can only use this mod (or other mods that use sea nodes like araby for example) if you dont use caravans that would travel through sea nodes and check every turn if the ai is doing this and if they do you have to delete their caravan.

So in short: The mod is not usable.

However, there are rumors that the next patch will include some vanilla version of sea trading - and because of that there is no reason for the modders to invest into finding a solution because their solution most likely would not survive the next official patch.

We have to wait until the 6.2 patch arrives, after that the modders most likely will find a solution.