Total War: WARHAMMER III

Total War: WARHAMMER III

160 ratings
Landmarks of The Empire [REUPLOAD] [5.0.0] [OBSOLATE]
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Tags: mod
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10 May, 2024 @ 5:25pm
15 May, 2024 @ 7:31am
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Landmarks of The Empire [REUPLOAD] [5.0.0] [OBSOLATE]

Description
This is a reupload of the mod Landmarks of The Empire, which for some unknown reason back in 2023 had been removed from Steam Workshop. But luckily I found the original mod and decided to reupload the mod to Steam Workshop. I take no credits for the original mod nor the new one, all credits goes to the original author of this mod, which is freakpear. If freakpear wishes for me to remove the mod then I will! The description text comes from the original mod.

Features:

• 7 new landmarks across The Empire based on lore to the best of my ability with some artistic licence:
– Sootson’s Artillerist School, Talabheim
– Drakwald Firing Range, Hergig
– The Three Pikes Tavern, Krugenheim
– Black Bear Fortress, Averheim [NEW UPDATE! Changed from Tier 3 to Tier 5 and its effects have been modified]
– Eldred’s Guardhouse, Pfeildorf
– Fort Oberwil, Wurtbad
– Stubborn Stallion Pastures, Wolfenburg
• The Red Moon Inn now has Witch Hunter recruitment, wine and beer resources and more.
• Nuln Gunnery School has a missile damage effect.
• Castle Reikguard has some siege defence effects
• Garrison changes for Middenheim Great Temple of Ulric, Castle Reikguard, and Blazing Sun Chapterhouse.

Compatibility and Other Info:

• Should be compatible with everything but from my own testing is compatible with at least Immortal Landmarks, Landmarks of Legend, Landmarks of Eternity, and all the mods in the Your New Empire Mod Collection.
• 100% compatible with Immortal Empires Expanded and The Old World (once it is updated to 5.0 version).
34 Comments
Barmaley 1 Feb @ 3:41pm 
HazardHawk, how to find errors using RPFM?
FranzKarlGeorg 8 Jan @ 9:30am 
anyone having success in updating it?
HazardHawk 27 Nov, 2024 @ 7:41am 
Doesnt show any errors in RPFM. Loaded the other day and it threw an error splash screen. When I finish my current game playthrough of another game, will take a deeper look to see if I can find the problem for you Kristoffer. It wont be before the weekend.
chasep1997 25 Nov, 2024 @ 10:19pm 
All good! Thanks for making it in the first place. Take care! :)
Kristoffer Gerdien  [author] 18 Nov, 2024 @ 9:13am 
I don't know how to update the mod, plus I'm retired from modding and has uninstalled TWWIII so consider this mod obsolate. But if there are others who know how to update the mod then I give you permission to copy the files and change it however you like. Good luck!
stark_vanhelsing19 15 Nov, 2024 @ 7:36pm 
update please :c
CrimsonAvocado 11 Sep, 2024 @ 10:49pm 
Really like the ideas in the mod. I suggest that the Drakwald Firing Range, +20/25% to Handgunners' missile strength/reload time is too strong. It's double the buff a lord can give with their Sharpshooter skill or with the Gunnery School upgrade. Similarly, Eldred's Guardhouse's +10 MD buff vs Greenskins factionwide, seems like a lot
Duck05 23 Aug, 2024 @ 6:43am 
update for new patch?
Grenando 6 Jul, 2024 @ 6:35am 
hi man on old world the landmark are not showing
Balthasar 15 Jun, 2024 @ 12:44pm 
Is this compatible with SFO? I wouldnt expect it to be