MADNESS: Project Nexus

MADNESS: Project Nexus

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Madyln's Arsenal - REBALANCE
   
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2024년 5월 24일 오후 5시 35분
2025년 1월 12일 오후 1시 16분
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Madyln's Arsenal - REBALANCE

Synthc4t님의 2 모음집
Madyln's Stuff
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Madyln's Firearm Augmentation Service Table
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A full ranged weapon overhaul, focused around bringing things a tiny bit closer to real life without ruining the fun of a "video-game" feel.

Overall, it makes the creation of "zero recoil" setups much more difficult, but aids in areas such as accuracy, bullet velocity, range, damage, and armor piercing. Most pistol calibers have negative armor piercing, but immensely increased damage, making them much more viable in early-game content where enemies have (at most) 2-6 armor.

NOTE: THIS MOD ASSUMES YOU HAVE KNOWLEDGE OF REAL-WORLD FIREARMS DETACHED FROM THEIR FICTIONAL DEPICTIONS INCLUDING GAMES, MOVIES, AND SHOWS.
IF YOU CAN'T TELL A TRUNNION FROM A RECEIVER THIS MOD IS NOT FOR YOU.
댓글 11
Synthc4t  [작성자] 2024년 7월 30일 오후 5시 22분 
it is unfortunately not possible with our current tools.
Synthc4t  [작성자] 2024년 7월 29일 오전 5시 23분 
also, revolvers and magnums were given lower strength requirements so they had a better chance of appearing holstered on the hip, in addition to allowing characters like Deimos to wield them one-handed with ease as they would prefer to
Synthc4t  [작성자] 2024년 7월 29일 오전 5시 22분 
the AR-15 remains fully automatic, because it is based on the AR-15 weapons platform. using "AR-15" to refer to a civilian rifle is only an entry-level mindset, as the AR-15 is a basis from which plenty of other weapons are built off of.
侵犯小包的薮猫酱 2024년 6월 8일 오전 2시 08분 
Oh really? I really appreciate it!
Synthc4t  [작성자] 2024년 6월 7일 오후 4시 27분 
Allowing critical hits on the minigun is more than possible, I can rope that into my Better LMGs mod if you'd like.
侵犯小包的薮猫酱 2024년 5월 31일 오후 5시 40분 
Nice work! Glad to see you removed burst fire! I hope there is a way can make minigun critical like beta.
Also would you like to make a version that removes all the speed reductions? I think they are kinda annoying in a fast game with high mobility.
Synthc4t  [작성자] 2024년 5월 26일 오전 2시 42분 
Essentially, the changes are directed to making all types of ammunition relevant in many types of content.
Synthc4t  [작성자] 2024년 5월 26일 오전 2시 41분 
A lot of weapons are reworked, and a document containing those changes will be created soon. Most of the tweaks are to accuracy and rate of fire, but others are directed towards damage, armor piercing, and other factors.
oinko sploinko 2024년 5월 25일 오후 11시 48분 
What exactly are the balance changes? Are things stronger, weaker? What's the focus here?
Kote 2024년 5월 24일 오후 8시 31분 
Kote was here too
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