MADNESS: Project Nexus

MADNESS: Project Nexus

215 ratings
Nexus Core Expansion Pack
   
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25 May, 2024 @ 5:04pm
10 Dec, 2024 @ 10:07am
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Nexus Core Expansion Pack

Description
Fight the combined strength of NEWTAB And the NCORPs

Fight them in the Nexus Facility Here!

NEWTAB Division authored by ShootDaCheese
NCorps Branch authored by JollyBag
61 Comments
DarkSignal  [author] 1 May @ 12:45pm 
@Crilly
I'm appreciating the thoroughness in your feedback across all the arena packs, I'll respond to'em best I can:

The Virosuit can defintely ruin your day if you're not keeping an eye out for'em; since the Boe Challenge removed harmacists, they felt like a good substitute that was more advanced; the shield units protecting them makes for a good tactic on part of the Nexus.

For the Airborne's explosive Jetpack, I wanted to make it so that instead of just exploding, they'd launch in the direction they were facing before exploding; only problem is I can't really do that with "dead" characters in animation events. It was meant to be more of a funny background event, but ended up being a hazard instead. I might touch'em up later.
Crilly 29 Apr @ 1:11pm 
I personally like this arena stage over vanilla, riot guards being deleted and golems no longer being spammed makes the stage immensely better.

Though I personally do not like the virosuit enemy type, the harmacist is already annoying, and now this similar enemy has a large variety of shielded or tanky units to soak shots for them.

The Ncorps rifleman, soldat, and airborne also look too similar, which is not helped with the rifleman having semi-randomized armor which makes you expect slight variations in appearance from them.

The airborne itself is a cool enemy type, and the jetpack gimmick might've been a good solution to the "riot guard tumor" problem the vanilla nexus facility has, and I have no complaints about how it fights. However, I am not a big fan of the random death explosion, if it were guaranteed or not present I would be fine with it. The way it is now, however, makes using it against the enemies unreliable and it still forces you to dodge every time one dies.
J 17 Apr @ 11:42am 
it's not a bug you just need the nem legacy arena pack
пацетко 28 Feb @ 6:28am 
fix
Scooby Doo's Plug 19 Jan @ 6:15am 
Anyone found a fix for this yet?
Ghovarus86 24 Dec, 2024 @ 10:46pm 
@MC1-5s yep, the recent update broke every replaced enemy mod, glad im not the only one that noticed.
MC1-5S 24 Dec, 2024 @ 8:32am 
Not able to replace nexus core after official December 19th update needs to be fixed:steamthumbsup:
FIx0fYz 15 Nov, 2024 @ 1:59am 
The facted the enemies go from basic nexus agents and to fully geared up man. W mod
smool 7 Nov, 2024 @ 7:44am 
highly recommend this mod after getting 3 or more imprints to make the game feel like a New Game + type of deal, it's so good.
therealmanguyman 1 Nov, 2024 @ 12:37am 
I love the paladin. I love using their shields against them, and it being way more helpful because I am the massive so I have no tacbar.