Garry's Mod

Garry's Mod

970 ratings
rp_outtown_v1
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic, Realism
File Size
Posted
127.078 MB
6 Jun, 2024 @ 8:02am
1 Change Note ( view )

Subscribe to download
rp_outtown_v1

Description
A Roleplay map with 111+ properties in 4 huge regions: Coast, Forest, City and Underground. There are 7 main population centers: Outskirts, Village, City, Petrol Station, Island, Shore Junction, Tunnel District and many more smaller locations exist between.





This map requires no games or additional content.

Features:
  • Over 100 unique player bases
  • 7 main towns
  • Many isolated buildings found between towns
  • Hundreds of distinct paths, roads, alleys, etc.
  • Dilapidated buildings/houses
  • Several hobo camps
  • 11,000+ decorative props
  • 7,000+ other entities including props, lights, effects, particles, sound effects, fog volumes and more
  • A very detailed 3d skybox
  • 26 unique soundscapes
  • A spawn room with 6 teleport destinations
  • A map history/info room beneath spawn
  • A low-poly version of the map to render at distances for FPS optimization

History
This map began in March 2023 as just the forest area with randomly placed rocks and trees. The next 2 days, the basic city and coast areas were added in. The following weeks saw the slow addition of many buildings imported from rp_downtown_v4c. 1,000 additional hours of effort across the next 15 months allowed me to introduce countless more buildings and locations while packing in loads of detail into almost every corner.
Credits
Many enterable buildings on this map are based on structures from Half-Life 2 or very old Gmod maps (with some excpetions) despite extensive modifications, all of which include all lighting redone from the ground up. Click on the link above for the full credits, but here is a brief list:
rp_downtown, gm_bigcity, rp_bangclaw, gm_boreas, gm_fork, dm_equilibre, ttt_abbotabad, ttt_clearview, gm_valley, ttt_rooftops, rp_downtown_evilmelon, gm_blackmesa_sigma, gm_atomic, ttt_forest, ttt_troubleisland, ttt_thething, dm_island17, dm_richland, cs_parkhouse, ttt_67thway, zm_roy_the_ship, ttt_enclave_b1, rp_locality, de_alps
Popular Discussions View All (4)
33
3
21 Jul @ 1:19pm
AI Nodes
CosmicInterloper
21
8 Jul, 2024 @ 7:53pm
Lag / low frames complaints
Pinhead Larry
2
13 Jun, 2024 @ 10:00am
Floating rocks, trees and other props
Pinhead Larry
202 Comments
AEGIS [JCT caliphate] 20 Jul @ 12:11am 
I like the aesthetic and overall tone of the map. But I feel like the overall experience would be better if it had a bit more optimisation to it. I'm running this map on an RTX 4060 8GB, AMD Ryzen 5 5500 with 32GB of RAM and it's still laggy for me.
As of recently the map gives the 'overflowed reliable channel' error upon loadings saves. It's only on this map, and it happens with no other addons enabled and with only one prop in the save.
terrafryer 15 Jul @ 5:40pm 
mister map maker i really enjoy your map but i have to ask if you were under the influence of any drugs while making it
Pinhead Larry  [author] 2 Jul @ 4:54pm 
@Vlad I will add you as friend and we can discuss. I will consider giving you the vmf file (decompiling it will be a mess)
Vlad 29 Jun @ 7:47am 
Hey man!

Can I modify the VMF of your map for a personal experience?

If you'd like, I can show you a bit of everything.

Thanks, have a nice day ;)
Tenebrae XIII 1 Apr @ 12:04pm 
*swaggers on with 600+ addons*
hoklik 26 Feb @ 4:44am 
Best map ever
Breastie 24 Nov, 2024 @ 1:53pm 
Top town.
fentlover 3 Nov, 2024 @ 6:47am 
this reminds me of ravenholm
Lobster Dado 27 Oct, 2024 @ 10:10am 
yeah it's laggy as fuck