Total War: WARHAMMER III

Total War: WARHAMMER III

166 ratings
GIS' Orc Guns, Pirate, Warmachine Expansion
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Tags: mod
File Size
Posted
Updated
293.048 MB
29 Jun, 2024 @ 8:00pm
27 May @ 10:17pm
21 Change Notes ( view )

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GIS' Orc Guns, Pirate, Warmachine Expansion

Description
description:
Ah, orc. Bunch of happy green savages, using their overwhelming number to crush their enemy, then literally poop on their most beautiful structures! Who wouldn't like such a faction? Well, surely those Cathain won't. CUZ NOW, A freebooter who scours around the Cathay east coast, BARBOZZA BLUDFLAGG has arrived! AND HE IZ READY TO KRUMP DA 'UMIE WITH DA BIGGEST WAAAGH ABOVE THE OCEAN!

WHAT'S IN HERE ?!
·An additional faction for the greenskin, also a new legendary lord.
·Two legendary heroes.
·More than 10 new greenskin units, many of them could be recruited directly from the port, even by other greenskin factions.
·A new generic lord with special skill tree and buff
·A new generic hero with special skill tree and buff
·New Horde buildings
·GUNS
·PIRATE
·WARMACHINE

Purpose of the mod
This mod is designed to let greeskin player try a new playstyle -- range main greenskin. So i added tons of new range units and artilleries. So if you are a greenskin player, and looking for something new to enjoy, this one for you boss!

IS THIS LORE ACCURATE?

NO! In fact, all content in this mod is not in any lore, I just use my Big fikin' skill to create such factions and all these units, cuz I can, and it's fun to do so.

Need victory condition overhaul and mixer to work, it is IEE compatible, but not Old World or Chaos Realm compatible.

My man, why bother with the lore when you can just enjoy killing humie? The key of this game is to have fun! Let the greentide roar, let us chop those skinny dragons like dishes, LET DA GREAT GREEN FLOW OVER THE GREATEST EMPIRE! WAAAAAAAGH!!

WHAT’S NEXT?
-Imported Campaign Mechanic
-overhaul of certain units
-More guns, more pirates, more warmachine, MORE WAAAAAAGH!!

汉化mod:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3278427032
95 Comments
romar2008 6 hours ago 
Can someone make normal cards for troops? Mod good but cards horrible in 2k.
Bloothtooth 19 Jul @ 1:07pm 
How do you actually recruit these orcs?
Simauk 7 Jul @ 2:36am 
Here's a few things: the units are way too op, specifically the commandos being a frontline AND a ranged. Next, the blackflag faction doesnt appear in my IEE campaign. Third, I cant recruit the landship even tho I have all the buildings
danielskipp 24 Jun @ 10:07am 
I love this mod except some of the units are OP. Just look at the autoresolve kill count for a clue. Please nerf them blasters.
Krakenous 20 Jun @ 4:09am 
I'll test it again and see :). Do you plan to fill in the PLACEHOLDER text with some information? Just curious, think it would be fun to see some made up text or references :D
GIANT IRON SKELETON  [author] 19 Jun @ 11:20pm 
@Krakenous That's weird, never see such issue during my own play through
Krakenous 19 Jun @ 2:05am 
Da Patcha has an issue, he never fires his weapon even with flat clear ground, it always shows the icon that he is "blocked" when firing even when 1 on 1. I he only able to shoot air targets or? He didn't seem to ever take a shot, still had full ammo.
Kaleb 7 Jun @ 2:05am 
Giant IRon Skeleton. How about mode per Malice/Malal?
Craz(Y)een 3 Jun @ 9:34pm 
does the scrap work with these units?
GAMESTER180 30 May @ 7:57am 
YES! GOATED MOD