RimWorld

RimWorld

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Nutrient Paste Expanded - Nutrient Pellets
   
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Mod, 1.5
File Size
Posted
Updated
358.714 KB
8 Jul, 2024 @ 2:34pm
8 Jul, 2024 @ 2:52pm
2 Change Notes ( view )

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Nutrient Paste Expanded - Nutrient Pellets

Description
Tweak for Vanilla Nutrient Paste Expanded to allow the nutrient paste feeder to be toggled to output nutrient kibble pellets instead of meals. The kibble expires like other nutrient paste, but is way more efficient at feeding animals.

Commissioned by Moxie, and posted with their permission.

Nutrient Pellets texture by solparlum.
23 Comments
Frozen_Starfall 19 Jun @ 4:22am 
1.6?
Maxwell (it/its) 18 Feb @ 2:58am 
@Kal @PvtCreamy Modifying mod files directly can be perilous. Better to make a patch, as I did here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3429736596
blackrave 2 Dec, 2024 @ 4:34am 
BTW heads-up that this is potentially unbalanced
6 pellets can be force fed into 1 whole meal that converts to 16 pellets that can be force fed into 2.(6) whole meals
But unfortunatelly there's no way to prevent it, at least not as long as pellets are seperate item with nutrition.
So willpower is recomended.

P.S. For extra fun and profit combine with Rimfactory puller and conveyer to transport pellets from feeder to hopper and enjoy infinite paste :)
Flat 13 Nov, 2024 @ 3:15pm 
Anyone know if this works on 1.4?
blackrave 11 Nov, 2024 @ 2:58pm 
Was thinking about nutrient cattle feed a while ago
Was thinking about trough that directly feeds animals from stored nutrient paste (allowing smaller animals to eat without wasting whole paste meal)
Kinda like water through from Dubs Bad Hygiene
This is not exactly it, but close, will try.
Accelexin 5 Sep, 2024 @ 7:46pm 
@Kal thanks. it works.
Kal 25 Aug, 2024 @ 1:23am 
Just as a side note, if you do the below, you might want to make a local copy of the mod so it isn't affected by any future updates via Steam - in which case, copy the whole of the mods \3285099404\ folder into your Rimworld local mods folder (this will be <your steam folder>\steamapps\common\RimWorld\Mods\) and then unsubscribe from the mod in steam.

Obviously if you do this you might want to keep an eye on this mod page in case the author does push an update at some point!
Kal 25 Aug, 2024 @ 1:22am 
You can change this fairly easily yourself. Browse to the folder for this mod (<your steam folder>steamapps\workshop\content\294100\3285099404\).

Inside that folder browse to the \1.5\Defs folder, and finally in there you will find a file NutrientPellets.xml. It's a text file so use whatever text editor you prefer.

Inside that file you are looking at lines 41-44:
<li Class="CompProperties_Rottable">
<daysToRotStart>0.75</daysToRotStart> <!-- short rot time, you want to make them as needed not store them -->
<rotDestroys>true</rotDestroys>
</li>

Just delete that whole section (so from the "<li" all the way to the closing "</li>".

If you want to have them rot but make the timer longer, instead of deleting those lines, you can just change that 0.75 to whatever you like.
PvtCreamy 10 Aug, 2024 @ 4:29pm 
Could you add a mod option for pellets to rot? :>
VelxraTV 30 Jul, 2024 @ 11:44pm 
Will this be updated to address the issue Kal mentioned?